AUSTIN, TX, September 26, 2007 – Independent online game developer Spacetime Studios today announced the hiring of veteran computer game artist David Levy, to lead the visual direction for their new MMO computer game to be published by NCsoft.
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Archive for September, 2007
Spacetime Studios name David Levy Visual Director
Wednesday, September 26th, 2007Technical Development Philosophy
Wednesday, September 19th, 2007The programming team is responsible for coding the engine, game, tools, and support infrastructure necessary for building our game. We have a very experienced development team. Several members of our team have led the technology development from conception to launch [and beyond] for three different MMO games: Shadowbane, Star Wars Galaxies, and Ultima Online. What worked and what didn’t for these games definitely influences our development philosophy as well as our development process.
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Designing a Corporate Culture
Wednesday, September 12th, 2007Hello and welcome to the Spacetime Studios’ Founder’s blog! Cinco, Jake, Anthony and I will periodically be writing articles about some of the issues that surround running an independent development studio. I’m going to spend this time talking about our corporate culture.
When we founded the company, the first thing we did was try to decide what kind of place we wanted Spacetime Studios to be. We believe that having a solid life outside of work is critical to being highly functional inside of work, so we created a series of principles that we stand by:
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