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	<title>Comments on: Spacetime Studios name David Levy Visual Director</title>
	<link>http://www.spacetimestudios.com/2007/09/26/spacetime-studios-name-david-levy-visual-director/</link>
	<description>Game Development, Spacetime Style</description>
	<pubDate>Thu, 20 Nov 2008 13:42:36 +0000</pubDate>
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		<title>By: Massively Interview</title>
		<link>http://www.spacetimestudios.com/2007/09/26/spacetime-studios-name-david-levy-visual-director/#comment-539</link>
		<dc:creator>Massively Interview</dc:creator>
		<pubDate>Fri, 16 May 2008 15:20:36 +0000</pubDate>
		<guid>http://www.spacetimestudios.com/2007/09/26/spacetime-studios-name-david-levy-visual-director/#comment-539</guid>
		<description>[...] the game through the artist’s eye, and then match that vision on-screen. One of the first things David Levy (our Visual Director) did when he came on board was produce a style-guide for the game. This [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] the game through the artist’s eye, and then match that vision on-screen. One of the first things David Levy (our Visual Director) did when he came on board was produce a style-guide for the game. This [&#8230;]</p>
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