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	<title>Comments on: The Writer’s Role in Concept Art</title>
	<link>http://www.spacetimestudios.com/2007/11/20/the-writer%e2%80%99s-role-in-concept-art/</link>
	<description>Game Development, Spacetime Style</description>
	<pubDate>Thu, 20 Nov 2008 18:21:53 +0000</pubDate>
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		<title>By: Massively Interview</title>
		<link>http://www.spacetimestudios.com/2007/11/20/the-writer%e2%80%99s-role-in-concept-art/#comment-543</link>
		<dc:creator>Massively Interview</dc:creator>
		<pubDate>Fri, 16 May 2008 15:58:18 +0000</pubDate>
		<guid>http://www.spacetimestudios.com/2007/11/20/the-writer%e2%80%99s-role-in-concept-art/#comment-543</guid>
		<description>[...] design doc or crank out a rough two sentence description of an item or wearable or character, we do deep story-oriented development that inspires the concepting process. So the idea of &#8220;narrative&#8221; permeates our design [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] design doc or crank out a rough two sentence description of an item or wearable or character, we do deep story-oriented development that inspires the concepting process. So the idea of &#8220;narrative&#8221; permeates our design [&#8230;]</p>
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		<title>By: artist</title>
		<link>http://www.spacetimestudios.com/2007/11/20/the-writer%e2%80%99s-role-in-concept-art/#comment-23</link>
		<dc:creator>artist</dc:creator>
		<pubDate>Sat, 02 Feb 2008 15:49:19 +0000</pubDate>
		<guid>http://www.spacetimestudios.com/2007/11/20/the-writer%e2%80%99s-role-in-concept-art/#comment-23</guid>
		<description>&lt;strong&gt;artist...&lt;/strong&gt;

. Hope you will write more information for us!. I will make it next...</description>
		<content:encoded><![CDATA[<p><strong>artist&#8230;</strong></p>
<p>. Hope you will write more information for us!. I will make it next&#8230;</p>
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