Archive for June, 2008

RPG Vault Exclusive Concepts – 3

Wednesday, June 25th, 2008

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Spacetime shows more examples of the diverse locales its artists have envisioned within the space combat universe. See Kraken, the Celestial Sea, and the Twisting Void concepts here.

RPG Vault Exclusive Concepts – 2

Wednesday, June 18th, 2008

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We continue our annotated visual tour of Spacetime’s universe by visiting three places scarred by the Scorn invasion. Part two of a series of exclusive environment concepts can be found here.

How to Intern at a Game Development Studio

Tuesday, June 17th, 2008

Being an intern in the gaming industry isn’t what many people think. There aren’t any coffee runs or dry cleaning (except on Thursdays). It feels much more like being a student at a workshop, or perhaps an apprentice.

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RPG Vault Exclusive Concepts – 1

Wednesday, June 11th, 2008

 

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The team at Spacetime Studios introduces three of the locations it’s creating for its space fantasy combat property. Part one of a series of exclusive environment concepts can be found here.