Archive for July, 2008

Another chapter

Thursday, July 31st, 2008

News travels fast so let’s get right to it.

Our company has been entirely self-funded the for the last six months while we tried to find a publishing deal for ‘Blackstar.’ Throughout this period we have held onto our pre-production development team because, honestly, we think they are the best of the best. We have been shopping Blackstar around but  – right now, at least – the concept of a SciFi space/ground IP has proven to be a challenge. Our studio cannot survive at its current burn rate without a publishing deal, so we face a necessary (though very difficult and painful) decision. We are scaling down from thirty-two down to sixteen folks in the hopes of developing a pitch, a prototype and another publishing deal.

We will be letting some very good folks go. They will receive extended benefits and we will be doing everything we can to help them land on their feet again. We consider these people to be the cream of the crop, so if you are looking to staff up your team please drop us a line at jobs@spacetimestudios.com.

RPG Vault Exclusive Concepts – 5

Wednesday, July 9th, 2008

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A look at some places that have been taken over by the ravenous insect-like Vular menace in Spacetime’s universe. See the final installment of this exclusive concept series here.

RPG Vault Exclusive Concepts – 4

Friday, July 4th, 2008

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Three more illustrations created by Spacetime to help envision its intriguing property. See Planet Colorado, Core Zero, and The Maelstrom concepts here.