I'd really like to hear an explanation from the devs how sacrificing ~1k hp, ~800 mana and ~100 dmg is worth trading to this unreliable skill perk that does not stun consistently as intended and does...
I'd really like to hear an explanation from the devs how sacrificing ~1k hp, ~800 mana and ~100 dmg is worth trading to this unreliable skill perk that does not stun consistently as intended and does...
The additional 10 % damage of samael is bugged in ctf. I compared it with crawly, both have +25 to primary stat but no +10% damage boost, and there's only 0.6 difference in damage. I'm using a rogue...
Thanks weo :subdued: