Hi Battlegrinder,
Thanks for taking the time to post your thoughts about the update. That’s a great post and we really appreciate you writing it down for us.
Maybe I can step back a bit and...
Hi Battlegrinder,
Thanks for taking the time to post your thoughts about the update. That’s a great post and we really appreciate you writing it down for us.
Maybe I can step back a bit and...
And also we're seeing a lift in all 3 other games as people check out AL and also check out our other games. SL numbers are doing pretty well, actually.
That's what I do. You don't need the buff until you've already aggro'd a mob anyway. Charge skyward while running to the mobs, let it go, hit vengeful blood, then windmill.
There are a few things they could do to fix the slight imbalance. Currently all classes gain 2 damage% for each 4 points of their main stat, but it comes in the pattern 0-0-1-1-0-0-1-1 etc
Lower...
Small suggestion to the devs: Make this boss give some worthwhile xp.
In addition, to all other level-appropriate bosses, to also give proportional xp to difficulty.
It's unfinished and will never be finished, because I don't really like how it turned out. I had something different in mind when I started drawing.
But I thought I'd post it anyway, it took me...
1. 5-slot trade window: We have 5 pieces of gear to make a set, why only 4 slots? I spent all morning mediating a huge arguement because someone logged after trade without giving the final piece up....
Well, it all is said in the title - if the visibility of recharging powers would be better, we could plan attacks more precise..
Now i can track some powers that recharge fast but fail to do this...