It's common knowledge that Lifethiefs are bugged and sometimes crit for over 600 damage (even at 21) making it the only weapon worth getting (even of the clever kind).
Why it hasn't been fixed is...
It's common knowledge that Lifethiefs are bugged and sometimes crit for over 600 damage (even at 21) making it the only weapon worth getting (even of the clever kind).
Why it hasn't been fixed is...
Your build is common (everybody uses it already, i expected something new when I clicked on this thread link :( ) and you have a flawed understanding of game mechanics.
You trust your character...
Uca don't bother, these guys are all playing twink and have an inflated ego from owning noobs.
FYI, Uca is a VERY good mage most of you guys wouldn't touch if you ever dared to lvl to cap.
So...
The whole gameplay of Arcane Legends (and all Legends game) is centered around short playtimes. Make elites longer and I predict some issues in retaining player base.
I'm not playing AL to have...
With enough banners you could actually fly...or sail? or walk really really slow.
Agree 100%. Actually I think i'm going to pretend they are mind controlled because when I see this i'm just thinking the objective is to chug out content so the plat spending keeps growing. I feel...
You play at 16, at 21 warriors have enough skill points to invest in the slow on windmill. Meaning that without your razorshield giving you slow immunity you better pray you get some lucky crits.
If you got plenty of spare cash, I got plenty of ideas needing spare cash...