Mages got TROLLED big time
I just wanted to point out the unfairness of necro buff. Don't get me wrong, I am very happy it got buffed and while it may be a little OP, I love it since its a great SnS counter. This is NOT a nerf thread. I simply wished to point out that it is very unfair to give a pet a stronger shield than mages have at the moment.
Lets compare the two shields. Nekro shield reduced 50% of incoming damage (stacks with mage shield and jugg) as opposed to the 40% absorbed by mage shield. Nekro shield gives stun immunity and mage shield gives an extremely OP knock back that completely annihilates enemies (sarcasm here :eagerness:). Another funny fact is that both have almost the same cd. I think it is 28 seconds for nekro and 27 seconds for mage (please correct me if I'm wrong). Necko also terrifies 50% of the time and gives the user 30% movement speed. These are unrelated to the shield, but I brought them up to show how nekro is in a way better than the entire mage class. Between a nekro and a samael, a terrify is almost guaranteed, replacing the need for a mages fireball. The 30% movement speed is a great way to cheap shot (aka snipe) and run. Give Necro a decent curse and maybe some mana heal and we have an upgraded mage.
What I am trying to say that it is both ridiculous and unreasonably unfair for a pet to have a better shield than the class which has it as its main ability. Please bring mages shield on par with nekro's ASAP either by giving it stun immunity, a considerable armor/hp boost or both.
Thanks for reading and lets not troll please :).