B* PvP: How should it be done?
Anyone got any brainy ideas on how PvP in B* should be done?
- How will it improve on PLs?
- What game modes should be available?
- What type of PvP? Factions, Arena, Open World?
- How will classes be balanced and teamwork be added?
Any suggestions? Any crazy ideas... post below:
Could vehicles be added to PvP or NPC aliens/robots/turrets/forcefields?
Competition AND Pick-Up And Play Modes?
Competition Mode:
You have players creating pre-selected teams
eg 3v3, 5v5
3 players need to create a team and name for the team. They then organize when they are going to play together as THAT team in the competition mode against other pre-select teams.
When their team wins/loses etc those points give them a rank in a leaderboard table which also tells the names of the players per team in another menu.
Repeat for 5v5 size also.
This way players can practice together as a team in their own time and then put themselves to the test against other teams. Eventually the Ranking system will sort teams by skill/ability and teams can be matched against other teams to play of more even skill level to progress. Or a tournament tree could be played periodically with seeding of teams.
Pick-Up And Play Mode:
This mode allows you to choose different options in pvp eg different size teams maybe 1v1 and levels and what skills you can use etc
OR
Just asks if you want to join a game running atm, and play casually (not competitively) and play some pvp straightaway.
This would be a good feature imo, because it allows teams to form and practise and get serious and get some honours/titles/awards etc and also skill-matching so challenge is always interesting for serious pvp'ers
but, also allows random fun games too for ppl wanting a break from pve and quick pvp game.
:)