Rogues Could Possibly chance to gain an invulnerability for 2 seconds as DODGE increases.
EX: Level 46 Rogue: 40% Dodge =40% Chance to Gain invulnerability= 4 seconds
Level 50 Rogue: 56% Dodge=56% Chance= 6 seconds
ETC. Hope you get my point.:wink:
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Rogues Could Possibly chance to gain an invulnerability for 2 seconds as DODGE increases.
EX: Level 46 Rogue: 40% Dodge =40% Chance to Gain invulnerability= 4 seconds
Level 50 Rogue: 56% Dodge=56% Chance= 6 seconds
ETC. Hope you get my point.:wink:
Lol me too, mages have a shield, tanks have jugg, we deserve something more...dont we?
4 seconds invulnerability= 4 combos= rip mage
6 seconds invulnerability= 6 combos= rip 2 mages
okay let me explain it to your blind eyes, rogue combo does 50% damage with shield on if rogue crits at aimed shot, and in possibly the best situation mage can crit like 2k on nekro shield rogue, considering all that, your whole freaken combo is cooled down after 2 seconds while mage needs to wait 3 seconds just for bolt, and 4 for fireball.
Enough time for you to sufficiently crit and kill.
how is 3k dmg per 4 seconds good? if you do 9k dmg per 4 seconds
Im not great with statistics...wanna see someone more knowledgeable talk about this. (NO offense)
Not offended at all I know this post is just trolling anyway, rogues are still way op
Well how about mage got invulnerable for each 1k mana? What do you think? OP mage? Well OP rog too if sts buff rogue for each 10dodge = 1s invulnerable :/ please think of pvp balance before posting
Rogues shouldn't have invulnerability - only some damage reduction.
Rogues already got a lot crit, damage, dps, dodge, health, armor, mana...
Still want more?
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And OP mages have high stats too. The point is not gear, but the fact that there is an imbalance. Bye bye!
Sorcerers actually have higher HP than rogues, for your information. Rogues have the fastest cooldown skills in the game because they are the DPS class. As a result though, they cannot take more than 1-2 hits without dying.