After the recent updates. I realized that Kelvin AA does not work on bosses. Also Vlad's normal attack does not stun bosses. Are these changes related to Toxic changes? Toxic AA also does not stun bosses.
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After the recent updates. I realized that Kelvin AA does not work on bosses. Also Vlad's normal attack does not stun bosses. Are these changes related to Toxic changes? Toxic AA also does not stun bosses.
I think all stun pets have that problem
Unless it says "stuns bosses" in the description, it isn't supposed to.
If Kelvin ever did, it was a bug.
oh wow, so all type of stuns are pretty useless now?
first is the effect can't be prolonged if another stun kicks in (contrast to ice and other debuffs), making everything has no effect if enemies are stunned by 100% stun of fireball, and now, no other stun are more effective than 3/4 secs cd of fireball. and worse, gale's push dan trap pull don't work after fireball stun, are these mechanics also intended?
About kelvin, from the beginning of the game he did it. It was a common strategy to planar tombs. It saved me from hit kill bosses.
Watch this level 41 video. The boss is interrupted by Kelvin's AA.
https://www.youtube.com/watch?v=WzI2...ature=youtu.be
Kelvin will not stun bosses anymore?
Hmm.
Game is changing.
Hmmm interesting. What DOES say stuns bosses?