List of UI things SL needs from PL and DL versions of Spacetime Engine
Things PL has that's missing from SL.
1. When you use an attack skill your auto attack starts working on the nearest enemy. This is a recent development and I got used to it for a while playing PL for a week when I got a free 7 day 2x elixir.
FIXED! 2. Damage/Healing output/XP gain marker. I really think it was a bad idea to remove it.
3. Tap anywhere outside the notification window to close it. Used to be possible in SL but it seems this was changed or bugged out.
4. Skills displaying exact damage/healing that they will do based on weapon stats. The skills do scale, but we cannot see this in the description. They did scale descriptions at one point in beta but it got taken out. It was promised to be fixed but hasn't yet.
Things DL has that's missing from SL.
1. Daily rewards, and PL got it recently too.
2. Weapon proc info outlined in the description.
If anybody can think of something else please post and I will edit it in!