Originally Posted by LelouchX:523164
personally, I'd prefer so kind a buff as opposed to a heal. I heal too much as it is, and the engis that already don't realize it is their job to heal everyone and not just themselves will only use this skill to benefit themselves, not the whole group. I always spam my maxed empathy and transference used on a group will heal the party to just about max health. I know every class contributes to the group in it's own way, but engis already have 3 skills that heal. I don't think there should be another heal skill when we can't even buff our defense more than 60, which is worthless. oh yeah, we can buff it more, but once we get hit once by an enemy we lose that extra 100+ armor buff from the force shield, another worthless skill for PvE IMO. another heal skill would make it so that 1/3 of our skills heal. I want a skill that benefits me, some kind of combo buff. when STS made protection affect the whole group, it made the armor buff 60 at max. what about Coms, they get over 200 defense or something for themselves. I want a skill to benefit me for a change