need data of skills damages vs int
I think it would be useful for us to figure out how much int actually affects our skills damage. I don't want to spend a fortune on respecs, though, so I'm hoping that the mages on this board will put up their stats without gear (because weapons also affect skills). All I need are the INT, damage range for lightning, firestorm, ice storm and frostbite, and heal range, as well as skill level (1 to 6). Also base damage, armor and dps, just in case int will affect those too (although probably very mildly if at all).
If the skill is not maxed out, you can also see the next level's stats, which will provide more data.
Data from all levels of players would be nice to have.
In my case:
INT 131
Heal 88-182, lvl 5; 100-202 lvl 6
Lightning 102-196, lvl 6
Firestorm 94-163, lvl 5; 107-188 lvl 6
Ice storm 19-58, lvl 2; 19-71 lvl 3
Frostbite 69-111, lvl 5; 82-122 lvl 6
Damage 20-26
DPS 19
Armor 7
If you have any suggestions on how to go about this, I'm all ears. I was just going to do a linear regression on the values. Later, we can add the data with various weapons to see how those affect the skills.
Thanks.
Spreadsheet with Lv.35 pink/purple weapons
https://www.yousendit.com/dl?phi_act...c-null-c-19071
It's messy, but i'm trying to compare what different INT and dmg does to skill damage.
One thing i find really weird is that the Dreamer's Bony Fire Pin and Dreamer's Dark Wand HAS EXACTLY the same amount of skill damage.
Both are fire based, 1H wands. Both are pinks. Both adds the same number of stats
ie. +7INT, +3% hit, +2%crit, +1%dodge,+2h/s, +3m/s.
This despite that the Fire Pin deals 20-23 more in base damage.
Fire Pin also has 1.0 Speed, while Dark Wand has 1.2 Speed.
Staffs does deal more skill damage than wands!
and the low number on icestorm and drainlife is because i did not maxed those skills yet.
Hope this could be helpful in figuring out the mystery behind skill damage.
Shoot me mail if you need to ask me anything on what my messy spreadsheet means :p:p:p:p