Originally Posted by
Carapace
The Activated Ability can still freeze, however it is subject to the PvP Immunity effects. Breeze's passive attack with a chance to freeze however is quite high, making it not a practical choice to make related to the stun immunity because instead of a constant stun, you would be very susceptible to the reality that after being frozen you have ~10 seconds before it freezes you again. A bit of an exaggeration, but in PvP anything that removes your ability to move or function feels exponentially longer!
The current plan is to strip his PvP Freeze ability, but before doing so want to make sure everyone understands that this means only his AA has a chance to freeze in PvP, and that his passive will not at all. He will more or less become not a PvP go to pet at this point.
If the idea is to preserve his ability to freeze, but extend or special case it's immunity so that in a worse case scenario it could freeze once every 12 seconds at least this is doable. The complication is of course Mages don't get this, having a pet that does this feels a bit cheap. I'm in favor of disabling the PvP freeze component of Breeze's passive attack, but if the community would prefer we can give it a special immunity that has a longer effective time than typical stun immunity in PvP.
Thanks for working with me on this guys,
Carapace