If you check the announcement in this thread:
http://www.spacetimestudios.com/show...hic-Gear-Stats!
you will see that the rogue set actually has the announced ground effect (showcased in the thread on a warrior), whereas the warrior set has currently a different one. I'd assume that the warrior set is bugged.
As for the stats, the damage loss aside as it is was clear in advance that there will be a big loss there, it really is a matter of gems/jewels you one uses. I have seen some players who have actually used eye gems and they do have over 5000 health and about 1700 mana. Ofc those eye gems are extremely expensive and out of reach for 99% of the players, which brings us back to the failed jewel system. The latter and the failure to optimize/make efficient the warrior class being the 2 main issues in the game currently.