Quote:
Originally Posted by
Flickz
Does anybody that disagreed with this thread have less than 1m gold? Jw
No.
So far, it's noteworthy that everyone here who has expressed a vociferous opinion against this is from one guild: COT which currently controls a near monopoly (IIRC, I believe I saw Tashyang of Unity with a full set; need to congratulate him in game).
I suspect that they may be trying to protect their investment (apparently, at least one player spent in excess of 10 million on it). My goal in this respect is to create the conditions of such where people who already have the sets can quickly and easily craft them, provided that they are willing to pay. This does create an inherent conflict of interest so I have been a bit more harsh in my replies because of this and I do have some skepticism - whose interests do they have at heart, that of the community, or entrenching themselves as the most prestigious guild in PL?
There is still a reason to farm. If you have 10m+, you have just saved a lot of platinum (almost 200 plat in fact).
Full disclosure on my part:
I suppose it would be unfair if I were to point out COT's inherent conflict of interest without discussing mine. As a PvP player, I view the best possible outcome as one where people can level, people with some dedication can get the end game sets, and do whatever they want after getting them, whether that be to PvP, farm, hang out with friends, whatever. So in that respect, I and the rest of the community (who do not own the end game sets) have an inherent interest in creating policies that would increase the ease in crafting.
As I mentioned, I do wish to create a balance though between this and for that reason, I do support having a system where top items are rare and expensive (thereby requiring some, but not excessive) farming or merchanting (you have to farm to some extent to get to the level cap anyways).