lmao man we talked in town but u still dont understand...shame
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After a bit more play, gcd in pve is probably workable. I got used to it a bit more & with a strong party you can still clear anything in sewers in a reasonable time. However, I don't think the fun-to-play factor increases with the current gcd settings.
If there is any lag improvment, I didn't see it. If anything the mini lag spikes are more noticeable since they hold up the registration of skill cool down and leave me tapping in futility on a skill that looks active, but is lagging. Seems like we used to be able to throw skills into the queue during lag, which had a smoothing effect to the game play.
YEAH!! Put emotes in the options menu!! I like that suggestion!! No more screen shaking!!! Still not happy until dev will make
something about it..
DISAPPOINTED UPDATE. I QUIT THIS GAME!
55lv bird archermango, 55lv mage magicmango, 55lv pally miumiucandy
AH!! Maybe devs can make ignore option til u get disconnecte ONLY!! In this way we can ignore everyone and thennn wen we reconnect we dont have to unignore everyone!!! WOW nice idea!!
Before you open your mouth and say something stupid like "your lazy", why don't you try to use three brain cells first? I play PL to play, hang out with game buds, and kill stuff, not to run after 20 dorks spamming a fart button. Did I make a personal attack on you in my post? No. Grow up.
anglfyr how many characters do u have?!?! lol :p
I have 10 or 11. Why? Devs please listen to us!!
There seems to be something off with the set bonusses for crafted sets.
Updated stats and set bonus-animations (green sparkles) seem to be present on all previous crafted sets EXCEPT the enchanted bracer/wand combination.
I get green sparkles and updated stats with:
* Forfified with gemstone sword/shield
* Customized with recurve
* Enchanted with gemstone staff
But NOT for Enchanted with gemstone wand/bracer. It even gives the same set-bonus animation as the uncrafted sets :(
This can't be right IMO and I hope this will be addressed in some future update (hint: just a couple of m/s and maybe a little more armor would already be nice... oh, and the green sparkles of course :) )
As for the gcd: We finally got together with a very strong group today and I have to say, we actually had loads of fun playing (mainly played Stronghold). I agree that I liked the 'flow' of the game better before gdc was implemented, but after playing more I actually think I could get used to it. It just takes some time getting the 'rythm' right, and requires a more precise choice of what skill you're going to spam next. I guess it just will take time to get used to but still think a little bit lower cooldown time and a clearer indication of what skills are still available could improve the player experience a lot.
all in all, I'm really having loads of fun with the new update. More than I initially thought I would :)
In the interests of giving "constructive" feedback, would it be possible to do a poll on this forum, or facebook. Simple questions, keep or repeal GCD, or what we like about the new update, what we hate about the new update. I think this will give "constructive" feedback without getting too personal. The "I hate this, going to quit!" type of feedback that is not really helpful. Although I do get where they are coming from.
theres said enough to GCD, dont wanna add more.
my bigger problems are that iam missing world map and inventory after logon :/ why should i "enter world", dunno where i am landing, and then have access to all. why removing those usefull links?????? iam jumping around like a fool...
the new world map isnt as good as the old one was. the new symbol for the towns isnt as good visible and i have to klick on a every town to c how many quests ive made there...
the fart packs are just annoing... i hear farts all the time now in town.. ugh...