hah yea bout the 10vs10 it would lag like crazy:P
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hah yea bout the 10vs10 it would lag like crazy:P
Starting a PvP game ATM involves:
1 NEW GAME
2 Towne: Chat: "PvP game, roll-up, roll-up..."
3 Invite friends who meet lvl requirements who might turn-up at irregular times.
I was wondering if a queue-system could be added to players interested in PvP to join while they go about other things?
This could be restricted to players going to Towne, while they can do other things at same time usefully, until eg 3v3 enough players have jumped in & tapped ready to start to confirm [in a new menu screen].
Benefits: Would give a place for players to go to organise pvp, give them more time to arrange successfully & carrying on doing useful things eg ye olde housekeeping, book-keeping, trading, chatting, avatar-watching ; ) etc
Guess that gives more chance to
orgnise PvP before, between &/or after PvE [dungeon-crawling] without interfering with this.
That's where/when I see PvP games being played ATM for fun or a challenge or change from usual PvE.
Is this idea any good?
[edit: About with WHO more advanced features needed, eg league, knock-out, guilds collections of players with persistent result/fixture/leadership features.]
Close em isnt good idea. Many times u get bored with one hero and switch or maybe one of ure heroes isnt "the best for the job". Close em but make em able to change playwrs
y not give us a armor boost when we join the game tht way the damage we take is lower so we can fight longer?
rawr everyone complains in pvp -high pitch voice- ahhh how do u do it ahhh u hit so high ahhhh u one hit me ahhh
PROBLEM
not enough health????
2H PLAT LVL 45 WITH MY FIRESTORM DOES LIKE 200 AND 170 AVERAGE -.- thts all of a bears mages archer life but if we had about 2000 hp dont u think pvp would b alot better like 2300 bear 1900 mage 2000 archer tht seems about right of how much hp they should have after attriubutes and all the fights would last longer but ud hve to make the str weps stronger cause bear fights would never end but tht would make pallys stronger so jus make a wep tht only bears can use...anyone agree on this??
u should take away ping and just make everywhere equal i mean really it crashes alot
pvp rewards need to be implemented fa sho
A 1vs1 with spectators is a must imo!
Add exploding barrels in all levels
i hate dying in 2 secs...it should be a 1 vs 1 arena or a multi arena with limited potions allowed in a certain time, and fights should last between 10-20 secs at least
also, i hate my LEVEL 49 ARCHER getting killed in 1 second by a sub-boss? for real? even in runescape the best boss (level 700ish) cant kill you in one hit (corporal beast), and also, i strongly want more life points for ALL CLASSES to make pvp and pve better.
Yeah.. it hits 104 ... when ur brewed... and ive soloed CB, so sit down and learn ur Runescape. and screw that sig, i saw u boost it -.-
Twink what's ure rs guy? I have one but I quit after I lost my gear in pvp. We could meet up on there maybe
Pvp rewards? and 2x hp so it isnt a half second fight?
lol learn my runescape twink? ive played since '01
i started in 03
Devs make a 1v1 room with the spectaters joining a grey team to watch and or ref. I think legends needs this.
increase hp its absolutely terrible in any other game any class can at least take a few hits before dying but in pve or pvp my mage is out in 2-3 hits with mana shield and all buffs and all cosmos or all void
*Ahem* As i wanted to know from ages ago, does Tha ref drop a pink??
Pvp rewards!!!!!!!!!!!!!!!!!!!!!!!!!!
Pvp rewards!!!!!!!!!!!!!!!!!!!!!!!!!!
:O
Yes PVP REWARDS plz!
You get 1000, 2500 and 5000 kills u go to the pvp guy in town and get good, better, and best item. Like any item to wear or hold would be beast. Same with ctf. 1000 goals and u get a flag to equip & carry around town or something..anything.
pvp rewards, yea!!!!!
level restrictions by game creator would be nice.
i find the idea of ppl being able to bring lvl 25-28 into a game with lvl 14-19 just plain retarded
Nothing it is to great
I think Pvp bets, like a 1v1 or something and u bet items or money that you will win, so low lvls bet low and high can bet whatever. :-)
In my opinion, if there's going to be a rewards system for PvP, it should be gear with worse stats than PvE gear, but with bonuses that would make a large difference in PvP.
For example, for a bear as an example, to help close the gap on targets, if you had 2 pieces of the PvP set your ranged-pull-dude-in-ability has a 100% change to work on players, and in addition to the chance to stun, slows the target for 5 seconds.
Elves could have some sort of survivability boost that scaled with INT to encourage less hybriding without sacrificing the ability to live, and maybe some bird ability that had little effect in PvP could be turned into a jump-back ability, where the bird got launched backwards, to be able to keep distance from being raped, but only if the bird had taken damage within 5 seconds (so you couldn't use it to get around faster, just for mobility).
Just some random ideas that are probably awful. Or add resilience (WoW term), that is, a PvP-only stat that directly reduces the amount of damage taken from players, the chance to be crit, and damage-over-time effects.
Movement speed on gear would also probably make a good difference.
I just don't think it's a good idea for people to have to PvE to get decent PvP gear, and vice versa.
Hmm i dont think rewards are necessary but what would be nice if every 1000
kills it would say something, like when you reach 1000 PvE kills it says a title.
A dev... is... viewing.... this... so I'm going to post...
Any chance we could get some sort of duel option? I'd love to go one on one, I'd gladly pay real money for an expansion to do it.
One of the biggest things I dislike about current PvP is how one sided it can be with either mismatched levels or two extra guys five levels higher popping in suddenly and mopping the floor with someone in a 1vs1. 1v1 maps or the ability to duel would fix that nicely, and given the transient nature of players on phones, it would certainly be popular...
bears at level 20 and below currently over-powered due to rage boost. Implement this please? Not sure how this will affect higher levels... Just asking that this is looked into. Perhaps lowering the boost just slightly?
Thanks in advance :)
Zerious
Most of the time archers will own cause of there ko combo if they no it. Basically who ever plays pvp has a great combo. So I think every character should have a ko combo or a combo that is close to death for them to find out.
If a warbird owned everyone at lower lvl...would you ask that the devs nerf their skills?
Every character has their advantage... At low lvl is just so happens to be that the bear owns the arena. 30 and up...how often do you see a bear?
In my opinion... Leave the bears alone :D
You did not just rez this thread
lol migo
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