Originally Posted by
Haowesie
I tested gale in PVP, and here are my observations:
- Knocking down opponents doesn't always work, if they are in the middle of a skill action, the stun doesn't work (I'm assuming the damage still takes effect)
- When I try to time a charged gale, by the time I'm actually ready to release...I'm almost dead. The benefit of the 50% armor and gale stun, does not go hand in hand because you want your armor before the rogue hits you; if you release too early, the gale won't hit the rogue.
- Effects of Gale stun around corners doesn't work as good; and rogues can still shoot around corners it seems.
- The 25% increase in speed is useless for flagging. Turning back and doing a non-charge gale seems to give you a faster boost, which is weird, because you have to turn around.
It seems to be good in PVE....not so sure in PVP, unless you're 100% support only.