Originally Posted by
Djinn80
I think this is a good mix. If its .25-.5 seconds between skills thats totally fine. I would argue/request for extended buff times (evade, focus, rage, etc) since fights will last longer. For example, my STR bird is who I'm most worried about. He has 12 seconds to kill an ememy or he's toast b/c the dodge buff will wear off. Not to mention he is being kited the whole time and hopes specifically to get close enough to fight.
If root spells landed more frequently (for some reason 100%+ hit misses 60% of the time - excluding dodge) it wouldn't be as big of a deal.
I do think a small cool down is good. Not many RPG games let you unleash 5 spells in a half second - no skill in that.
This will make all distance weapons more powerful (wands, bows, talons..) since its all about running and hitting people. Most likely this will make Dex Bears and mages a little more powerful. Mages mostly since they won't be one shotted anymore.
Overall I think its good and trust after a few days of it being live there will be enough suggestions on how to tweak it to perfection. Just let us buy Rose wands again for a day please :)