9 Attachment(s)
In Depth Stats Analysis of the Rogue Class
Hey, Legends!
Today, I respeced my rogue out of curiosity to see what exactly how 1 DEX, 1 STR, and 1 INT affect the stats of the rogue. I'm here to share my results with you guys!
Background Info
- Level 61 Rogue
- No house location buffs
- No pet buffs
- No passive buffs
- No elixir buffs
- No armor or weapon buffs
Bare minimum stats for a level 61 Rogue
Attachment 157679
+1 DEX
Attachment 157680
+1 STR
Attachment 157681
+1 INT
Attachment 157682
+360 DEX
Attachment 157683
+360 STR
Attachment 157684
+360 INT
Attachment 157685
As you can see, at level 61, a rogue has 360 stat points to spend. And I figured out how much each DEX, STR, and INT stat effects the rogue class. Here's a table for a summary:
x Stat Points Affect on Rogue's Stats
x Points |
Strength |
Dexterity |
Intelligence |
Health |
10x |
3x |
5x |
Bonus Damage |
0x% |
0.5x% |
0x% |
Dodge |
0x% |
0.075x% |
0x% |
Critical |
0x% |
0.025x% |
0.015x% |
Damage |
0x |
0.0002x^2 + 0.035x |
0.0275x |
Mana |
0x |
0x |
10x |
x is the number of stat in STR, DEX, or INT
I've also found out that stat point DEX is equivalent to item DEX, which means that all DEX affects rogue stats in the same manner. For example:
A Leprechaun's Fire Pendant with 3 Weak Finesse Jewels gives +12 DEX so it's stats should give me the following:
Attachment 157686
and if I remove the pendant and add +12 to my DEX using stat points, I get the following:
Attachment 157687
I hope you guys enjoy my finds, and I hope this helps you in choosing how to build your rogue.