Engineer skills discussion/testing (beta 1.0)
did minor research with skills i currently have... mind you cant remember names, but can edit if you wish to contribute :)
all tests done with no added stats, and no weapon equipped, for purest powers. tested on the very first map at dynastar so as to try getting mobs with no/negligible armor. there is the odd number sometimes but i'm just listing the usual numbers.
note: since skills are almost always predictable in upgrades, only bothered to get first two levels.
Wither:
lv1 - 4-5 dmg
lv2 - 5/7 dmg
note: bread and butter DoT, spam on high hp mobs to auto-attack kill minions.
Leech:
lv1 - 4-5 dmg
lv2 - 5-7 dmg
note: does about half the damage overall than red DoT, but heals when it hits for that damage.
Empathy:
lv1 - 11-14 hp
lv2 - 16-17 hp
note: only heals twice
party armor:
lv1 - 10 armor
lv2 - 20 armor
note: pretty darn long lasting, and have seen them stack before.
shield:
lv1 - 20 armor
lv2 - 40 armor
note: while provides armor, doesnt last long when under fire. exact shield hp pending.
mesmerize:
lv1 - 2 targets
lv2 - 3 targets
note: solo=essential groups=difficult. barrels/explosive mobs and you aoe attack ruin it.
transference:
stats given on description, didnt feel like using more plat xD feel free to test for typos
revive:
every level lowers mana requirement by 5. also gives 1 M/s and 1 armor party buff, prob same as PL (1 minute no stack wont chage per upgrade)
...experts want to step up?