i agree with kossi- you deserve it-
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i agree with kossi- you deserve it-
Missing a boss
Zyla Doom- Hidden Passage 4... Balefort Castle
Np ;)
Are you kidding me, Physio? :p I hadn't seen this one before; this would put any amount of data collection I might do in the future to shame. Great job!
When you spawn in Fort Blackstone, turn around and pretend you're headed to farm some Vyxnaar. It's that grate you pass on the way out of the area.
Missing all wyldwood areas
Bad mojo and spirit o fire
Would it be useful to include how many enemies need to be remaining for certain bosses to spawn?
I wanted to put that information in until I realized how difficult it would be to assess that - I'd probably have to run to the boss area, see if it spawns and if not, run back and kill a few enemies, and run back to the boss area until it finally spawns. Basically back and forth a bunch of times. Some maps prior to AO3 do have an enemies remaining requirement but many maps do not. So I won't be including that :p
Oh right, completely forgot that grate existed. Thanks!
Green beast are trolls and You forgot the other goblin level that level has two bosses, BAD MOJO and fire demon or spirit has the body of vinny but made of fure
You can add the following info:
K'Saar the Keeper spawns when there is "Remaining 16" on the map.
Tested on keeper runs.
You have outdone yourself Good job
My god this is rediculous! Devs please sticky this
Sticky me too i want to stick yay to the stickyness of sticking a new sticky at the stickylist!!!
Time for updates :D
Added those Hidden Grates maps in Dark Forest and Balefort Castle.
To-do list:
-Balefort Castle Wyldwood
-Fathom Crypt Mini Dungeon Cemetary Road
-Fathom Crypt Mini Dungeon The Forbidden Crypt (Vyxnaar)
-Fathom Crypt Sarcophagus
-Lost Expedition Icy Grate (Fridge)
-CAMPAIGNS: Skeller Returns + Elite Frost + Shadow Cave + Alien Oasis 3 + Balefort Sewers
Yep, they do scale as a lower leveled character faces easier monsters than a higher leveled character; I think that the devs purposefully put this scale up in Forest Haven. I'm unsure if this scale follows throughout all campaigns, but if the max scaled level is 13 then that shouldn't be much of an issue. Thanks for Drake, I'll add that in :) And I haven't done Wyldwood at all yet (see post right above yours) - those will be done eventually.
Did a search of this page for "Golden Dagger Chest". Couldn't find it. Can't find it in game either :confused:. Any help appreciated muchly.
*EDIT: disregard…
:p
An unfinished Quest Location list has been added to the front of the section. I'm unsure if I want to keep it "spoiler-free" i.e. information on how to finish the quest is undisclosed. Partly because the Quest Log tells you what to do and there is that huge GO TO... button at the bottom-right to zip you to that location.
Sorry I'm late, but Mein Gott! You are one systematic smart dude with a lot of patience. I fear there's basically nothing you couldn't dissect.
Plz using powers for good must!
Amazing Guide. Can't believe I never saw the enemy data part before! I do notice you mention issues with figuring enemy health, and the best way I have found is to either knock them down half way, or to a 'sliver' of health, then tether them out till the reset. When they reset, they will 'heal' themselves for damage you have done, and you can record that number. So if it is half way, can just double it.
Yep - that's my plan with the AO3/Balefort Sewers/Shadow Caves bosses. It's not as exact as recording data one at a time but in those campaigns it's impossible to survive those hits and record data at the same time :( In low-leveled campaigns I'd just sit there and take hits while returning hits back, but with the harder campaigns I'll probably have to end up kiting around a lot. It'd be so awesome if I could get god-mode for a day to do this.