Increasing the range of ranged rogue skills
Quote:
Originally Posted by
Blank119
the only weapon of a rouge is damage/crit ,we could 1hit or 2 hit anyone, but the problem is the 2 class have an immune skill to us, like jug, horn ,arc shield and heal , so high crit and dam is useless, and rouge is so paper compare to other 2 class, i think the best solution for this is make the razor shield 25%-30% to increase our survivability or change the mastery of aim shot to 1%-2% chance ,ability to break any shield per points.
No, rogue is glass already. They are NOT cannons. They need prob 200 damage more. To that Mage that's countering everything yes theoretically rogues do more damage than any other class if the stars are aligned and nobody has horn or any other type of shield. But I'll tell you with 100% certainty that there is no rogue that won't get swapped if I'm there with 2 tanks and another Mage. There is no rogue that can make it competitive over any reasonable sample size. The team will either lose or swap the rogue. They are completely terrible right now. I'm referring to the good ones btw. The less geared or less experienced rogues have no place in pvp at all unless against other rogues.
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