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  1. Thread: Level 90 cap 2.0

    by Cinco
    Replies
    40
    Views
    3,896

    I'll put the crazy XP boosts in the Platinum...

    I'll put the crazy XP boosts in the Platinum dungeons. That'll fix everything.
  2. Thread: Level 90 cap 2.0

    by Cinco
    Replies
    40
    Views
    3,896

    That's the plan... but I'm not sure what it'll be...

    That's the plan... but I'm not sure what it'll be yet. Most likely I'll pull the level cap rewards together at the very end of development.
  3. Thread: Level 90 cap 2.0

    by Cinco
    Replies
    40
    Views
    3,896

    I'm coupling the grind with some very long...

    I'm coupling the grind with some very long collection quests - but I'm going to allow direct access to the zones (unlike the previous).

    Toying with the idea of allowing the OK'TAL pets in these...
  4. Thread: Level 90 cap 2.0

    by Cinco
    Replies
    40
    Views
    3,896

    Part of the expansion takes place on a whole new...

    Part of the expansion takes place on a whole new planet...

    I've always been a fan of the old Star Trek series where they'd wind up on Earth for some odd reason.

    So I came up with a really odd...
  5. Thread: Level 90 cap 2.0

    by Cinco
    Replies
    40
    Views
    3,896

    Not sure. Been grinding out a new expansion all...

    Not sure. Been grinding out a new expansion all this week. Will likely work on it all this weekend too.

    I'd love to put something out before next week ends ;-)
  6. Thread: Level 90 cap 2.0

    by Cinco
    Replies
    40
    Views
    3,896

    I will indeed remove all the nutty combo Free...

    I will indeed remove all the nutty combo Free elixirs when I update to Level 90 (which will actually be Level 100).
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