There's a few ways you can get credits.
1. Merchanting:
There's already some posts about merchanting, but basically buy low in the AH, sell high. You will pretty much need more AH slots though...
Type: Posts; User: qoph
There's a few ways you can get credits.
1. Merchanting:
There's already some posts about merchanting, but basically buy low in the AH, sell high. You will pretty much need more AH slots though...
If you were to destroy the destroyers, wouldn't that make you a destroyer...so you'd have to destroy yourself?
Oh...sorry, I must've been mistaken and Numa range was 21-2x. Have fun!
decay is nice because I believe it's been tested and does stack. I consider it a "support" engineer skill (along with pain)
It this a riddle? "Add me u may win a nova if u guess the number in my head!!!! "
So I added up the numeral representation of "my head" from an ascii table.
632 if you don't include the space...
MBAQANGA:
a South African dance music
"Tnx but i put 1 on leech & wither, 6 on traferrence, mass heal & mass protect, 1 on pain & thinking of putting 6 on decay and i put all on my intelligence not sure if it's goid but someone told me...
Good suggestion! The current weapons are pretty boring, something like this would make the game a lot more interesting and strategic (possibly).
FluffnStuf is correct! They are all 'Q' words without 'U's. (and acceptable Scrabble words)...and yes, they're real words.
Sorry, except that they all have 'Q' in it
Since the boards are pretty dead, I thought I'd post a question. There is no prize for the right answer, this is just for fun.
What do the following words have in common (edited: except that they...
charging weapons sounds great!
I'm guessing this won't get implemented, but I'm posting in in the suggestions forums, because it sounds great to me!
Since we are "engineers," how about letting us drop a mechanical turret. The turret can be multifunctional based on how we configure it, whether to debug (maybe slow? or reduce damage), or shield...
Since we are "engineers," how about letting us drop a mechanical turret for the last skill. The turret can be multifunctional based on how we configure it, whether to debug (maybe slow? or reduce...
The Engineer Class Discussion subtitle says:
"The Engineer is a master of controlling and debuffing their foes through the use of their technical knowledge"
That sounds great...but does the...
Also, I think you can start doing Numa at 18, if I'm not mistaken. The sector map might say 20-2x, but the minimum level you can start doing quests and enter games for each location is 2 levels...
Old guide, but I thought I'd add two things (mostly from an Engineer perspective):
1.
"This is true, the confused Op's are able to heal with them around any enemy is also harder to take out. Take...
If this helps, I found that when leveling from 38/39/40, I did about 1000 xp per hour without elixirs. So the 28,000 to get to 41 would be 28 hours without elixirs. If you used elixirs, you can do...
I don't think there's anything preventing you from having more than one account, but I would be the reason they don't want to implement something like this is because they want to incentivize you...
Sorry, I should have clarified. If they increased the damage, they would increase the speed proportionally of course, to end up with the same DPS.
"higher damage (not necessarily DPS)" implicitly...
What is the background story for the Scorn? I unfortunately clicked and skipped the in-game cut-scene that described their initial invasion, so I missed that. In general, it seems like there should...
How about you allow players to fully control the pet. They can at least do emotes and run around the social areas and would allow for some more R in this RPG (roleplaying).
Hmm, although I obviously don't know their implementation, I would hazard to guess that it might not take any extra database space at all. There's already a distinction between an "equipted" item...
I'd like to add that quick engineers can also stun the mobs if you see them start running towards the console. Once they're at the console I'm not sure if the stun works, but it'll definitely stop...