As always rogue buffed, other classes not.
Seriously, I think there play only rogues in news development... Wth...
This is mythic?
Rogue amu yes... 2 other just sux...
Edit:
Yes they changed...
Type: Posts; User: ishyrionek
As always rogue buffed, other classes not.
Seriously, I think there play only rogues in news development... Wth...
This is mythic?
Rogue amu yes... 2 other just sux...
Edit:
Yes they changed...
For warrior ripmaw. For wizzard/rogue slaq.
3% dmg reduction + 8 regens + stun chances in normal attack.
Cool :-)
Obvious example is clock. U use it, u die :-)
Other skills like fireball, ice, nox, trap sometimes kill u, sometimes wont.
Hmm...
What about cd of arcane.
Now its 2 seconds.
Was it like that before?
Is it bug, or u just forgot to mention it?
Pets tests.
Similar dmg, different lvls.
Elite forest, first mob, checking of max non crit dmg.
I wanted test some time ago, why lov lvl pets make 0 dmg. Same reason is for warnings when u go to...
Dmg base * dmg bonus = dmg
Dmg output = ( skill dmg /or/ dmg when normall auto attack) * ( 100 + pet dmg bonus + passiv dmg bonus )/100 * ( 100- damage reduction)/100 / 2^(lvl difference /5)
...
So total damage= base dmg * 303/100 =276.9 approx
So... How first upgrade work ?
"Increase the amount of total damage absorbable"
Piercer 1, to move only.
Veil 4, no kaboom dmg.
Nox 5.
Aim 5.
Dex + int + dmg.
I like 2 fast hits: 1 red area, then after 0,2 sec normal hit :-)
You need party with god tank warriors 1-2, and/or with wizzard with root clock.
And keep distance from mobs.
Yeah i agreed.
When i play with my warrior i dont use hor neither... I'm not doctor ...
And when i play with rogue, i dont use pets, cause its racists...
Healing is nice skill, just dont use...
Fire 5/5
Ice 4/5, no rip up
Shield 4/5, no push away
Heal 3/5, no heals over time
Passives: int, dmg, str.
Necro... :-)
So many other newer topics about it.... Just. Look at topics on 1st site of normally displayed topics, u will surelly find somethink :-)
It removes DOTs after howl...
Ofc DOT of clock stays, cause clock is keep attacking him.
Pets? It's write that its REFLECTING it, but it dont make any dmg... Well mb only to pets...
Howl of...
Read both descriptions. It often helps... Not always, but often :-)
@latino:
Go check rally cry bonuses, then write.
5% reduction, 10 speed, 25 dodge, 12/20 sec.
Yours math is wrong too, but i dont wanna argue with someone, who can post so much... :-)
Rally is...
Corrected.
Unless u mean glitch wich was removed...
It got 20% to interrupt... Or rather disorientation boss.... And feeble effect wich help alot with high crit dmg new bosses.
Tons... Or rather...
Dmg:
Hor, vb, ss, might, passiv dmg, windmill / at.
Tank:
Hor, rally cry, cs, might, passiv def, windmill / vb / juggernaut / at.
Juggernaut got anti stun too (ofc if u got this upgrade).
...
Dont ask here.
Ask in trade forum.
For me its somethink between entombed hammers lvl 30&31 and storm swords lvl 30&31, but dunno how much exactly.
Rings or amus? Wth? :-)
Anyway: Quest amu 25lvl + cobalt band of warfare ring lvl 30 :-)
Gleipnir is nice but for wizzard and rogue.
Hmm, base 500dmg is god for lov lvls, so its god start :-)
1st upgrade make it absorb more dmg..... But i never tested that skill and upgrade...
Could someone tell how much 1st upgrade affect dmg...
1.25 dodge, 0.62 crit, 75 hp, 1.8 dmg
Tested with Granite :-)
I was with u, untill i readed:
Man... Seriously?
U are like rage kid, who cant play, so he want destroy other kids enjoy...