As for hit, looking at it the new stat ratio is 10dex/20int/33str = 1hit%, so super cut and dry numbers. Fiddling around with numbers, I think those values should be changed to 8dex/14int/40str =...
Type: Posts; User: KingFu
As for hit, looking at it the new stat ratio is 10dex/20int/33str = 1hit%, so super cut and dry numbers. Fiddling around with numbers, I think those values should be changed to 8dex/14int/40str =...
I don't think heal replenishing more than a small fraction would create an imbalance since there's a trade-off. That's exactly what heal did before the health pools were increased, and how heal has...
Agree 100%. Individually mages don't seem too ridiculous, but in numbers it becomes overwhelming. Armor and especially dodge should be lowered in favor of a minor damage boost. A buffed int mage...