Does nekro shield remove, or not allow curse to land? Like Mage shield does.
Type: Posts; User: .no
Does nekro shield remove, or not allow curse to land? Like Mage shield does.
Thank you for the bug fixes
Windmill, cs, heal, jug always worked for me
I'm guessing bug since it randomly happened.
Does this mean there will be an alternate plat purchase mythic pet also?
lol goosfraaaabaaaa
I simply posted how I felt about this pet, and this makes me very active in crying buff/nerf? lol. Again, more stupid comments from you.
Not following your logic. So you think legendary should be better than mythic?
As far as your last comment, "if you don't like it, don't buy it" --LOL........Obviously........it's not even...
Except this one costs 250 plat. Oh, and it's mythic. It should have stronger base stats than legendary pets.
I like this idea, even if it's cost me plat to re egg. I have several failed toons, with good pets. Would be nice to move them onto a useful character.
Honestly, this preview is a let down. Was hoping for some sort of counter freeze/stun/panic pet that was easier achieved than nekro, and better than misty. Lemon and lime sounds about as useful as...
That's cool
^^^^
Have been checking auction within 8 hour periods, shade egg showed up for 2.3m, was gone hour later.
Auction had one for 2.3m I believe, and it sold.
I'm not a fan of this build-
1) Jugg is very useful in hard elites. You can jugg, then have time to heal team and not die. No stun from mobs, etc
2) you have no feeble skill. Again very useful in...
I use a blood ruby for mana. But, If using legendary ring, you still have enough mana from gear and pets that when your low, you can hit pots a couple times and be good. Again, knowledge passive...
Imo, pvp killed the original AL. Every complaint, every item, every pet, centers around if it's good for pvp. Not to mention all the hate you get for what guild your in, or who you killed.
Not really, only taunt I don't use is jugg taunt. Amongst the taunts, it doesn't taunt that many, very quickly at all. Compared to windmill and cs taunts, it's a wasted point better placed in passive.
Basically, good war needs to taunt, feeble, and stay alive to heal team.
My build is mostly elite/pve
5/5 heal, axe, vengeful blood
4/5 in windmill, no cripple
4/5 jugg, no taunt
1/5 skyward smash, so I can move through maps fast, or enter tavern glitch lol
3/5...
Jugg, and axe
It's an event for max gear players any level. Or people with friends willing to carry them.
Only reason to run is lb. It's def not a gold maker.
As someone who runs events hard and has a lot...
Most twinks are max gear for that level. So boss kill is easy.
Same for max gear endgame, bosses are easier.
I have on Mage, and wish I had put on warrior.
Allows warriors to take hits better. As for not liking it on my Mage-the armor increase did not turn out to be better than a panic pet (slag)