Page 1 of 2 12 LastLast
Results 1 to 20 of 23

Thread: Rez Grief :)

  1. #1
    Senior Member jonboy's Avatar
    Join Date
    May 2010
    Location
    East Coast, Australia
    Posts
    1,693
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default Rez Grief :)

    Like, I suspect he's dead amongst the snipers, that we rushed past (sigh), not that its a long walk in Victory Lap, King Mynas section, anyways after three rev attempts and wreaking the group we have this:



    sry couldn't edit the naughties.

  2. #2
    Guardian of Alterra RedRyder's Avatar
    Join Date
    May 2010
    Location
    In a room I've built myself
    Posts
    6,737
    Thanks Thanks Given 
    542
    Thanks Thanks Received 
    887
    Thanked in
    471 Posts

    Default

    Lmao if theyre rushing then what gives? I love how they think we have a teleporting skill and have a .5 second cooldown on revive. Anddddd how the mages with no rev skill give us grief for not rev'ng them. If youre guys pvp built whyre u farming with him -_- u cant tank with a mage so..... T_T

  3. #3
    Star Guard CanonicalKoi's Avatar
    Join Date
    Aug 2010
    Location
    Where crows await you.
    Posts
    2,102
    Thanks Thanks Given 
    81
    Thanks Thanks Received 
    85
    Thanked in
    51 Posts

    Default

    Also lmao. Oy. Nothing beats having two or more dead, widely separated, demanding rezzes. What is this "cool-down" you speak of? Surely, mages can cast rez over and over immediately. And so what if there's a sniper/Sobek/Other Boss sitting on me??!? Rez me, dagnabbit! It's your job! Whaddya mean, "mage is dead"? Hurry! Get back here and Rez me right now!. Respawning again? Man, mages are so worthless. Hurry! Ah, memories....
    Rauen Haikus' dex 60 sammich-maker; Grievousangel Haikus' 58 Mage/Butler, Jeffrey; Diffie Wounded's 55 drink-mixer; Ghazaal Noobmigo's 47 cheerleader. SL: Rauen, 36 Op & Bod's turkey baster; Yosinabe 36 Engi; Chedaka 36 Comm

  4. #4
    Member Stratospaly's Avatar
    Join Date
    Oct 2010
    Location
    Arkansas
    Posts
    81
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I love the mages who refuse to rez, or heal for that matter. Health pots have made most of the mages I have grouped with lazy in the healing part of the game. If the tank is at 10% health, you might want to hit the green leaf, or you are going to be the next to die. If the tank dies, STOP running in circles casting lightning, and rez him so he can get the boss off of you. These are basics learned early on in other games, and completely ignored in this one due to the overpowered health pots that can be spammed.
    Stratospaly 47 Tanking Warrior
    (someone took the Stratos name)

  5. #5
    Star Guard CanonicalKoi's Avatar
    Join Date
    Aug 2010
    Location
    Where crows await you.
    Posts
    2,102
    Thanks Thanks Given 
    81
    Thanks Thanks Received 
    85
    Thanked in
    51 Posts

    Default

    Heal is my most used spell. If there's only one Mage/pally it would help if the group stayed together--it's a more efficient use of the spell and it's easier to rez you if we know where you are. It's one of those, "help us help you" kind of things.
    Rauen Haikus' dex 60 sammich-maker; Grievousangel Haikus' 58 Mage/Butler, Jeffrey; Diffie Wounded's 55 drink-mixer; Ghazaal Noobmigo's 47 cheerleader. SL: Rauen, 36 Op & Bod's turkey baster; Yosinabe 36 Engi; Chedaka 36 Comm

  6. #6
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    I love how rezzing and healing gets every single semi idle mob around me in a frenzy for my blood. The rule of rushing is that if you are down, you will need a pot to get back. Mage can't afford to backtrack and save your sorry behind dunto his own suddenly combusting...

    Ps I also hate how some people refuse to do the walk of shame and just spam reeeeeev until you get back.
    404 - not found ...maybe one day...

  7. #7
    Star Guard CanonicalKoi's Avatar
    Join Date
    Aug 2010
    Location
    Where crows await you.
    Posts
    2,102
    Thanks Thanks Given 
    81
    Thanks Thanks Received 
    85
    Thanked in
    51 Posts

    Default

    Quote Originally Posted by Arterra View Post
    Ps I also hate how some people refuse to do the walk of shame and just spam reeeeeev until you get back.
    Oh, so true this! If the whole group or the majority die, all of them should respawn. I can heal and boost you all at the same time--saves you pots, bonus! And we can go back in as a cohesive unit. Maybe even, *gasp*, talk tactics since whatever we did before didn't work. Otherwise, it's group lies on floor, I run back, rez one or two, I die, run back again. Meanwhile, the one or two newly risen get their butts waxed because they're out-gunned and we start all over again. Really, the walk isn't beneath you. Mind you, a pony would make it easier......
    Last edited by CanonicalKoi; 10-14-2010 at 11:30 AM.
    Rauen Haikus' dex 60 sammich-maker; Grievousangel Haikus' 58 Mage/Butler, Jeffrey; Diffie Wounded's 55 drink-mixer; Ghazaal Noobmigo's 47 cheerleader. SL: Rauen, 36 Op & Bod's turkey baster; Yosinabe 36 Engi; Chedaka 36 Comm

  8. #8
    Luminary Poster Fyrce's Avatar
    Join Date
    Aug 2010
    Location
    Sanctuary
    Posts
    5,111
    Thanks Thanks Given 
    2,974
    Thanks Thanks Received 
    766
    Thanked in
    549 Posts

    Default

    And since Ao3 came out and there's all this cool new EQ to get, they're ruder than ever. How dare we let them die (um, hello, Ao3?), how dare we not be around to rev, how dare the mage die and not rev them. Blah blah. Amazing. I should be rude back and wonder why they did not buff themselves, wait for the group to gather, stun the mob...

  9. #9
    Guardian of Alterra Kalielle's Avatar
    Join Date
    Aug 2010
    Posts
    486
    Thanks Thanks Given 
    13
    Thanks Thanks Received 
    19
    Thanked in
    12 Posts

    Default

    Totally concurr about people needing to respawn and walk if they die right next to mobs and the Mage had to respawn. it used to be that mages could get away with running in with a shield on and rezzing quickly then running back out. That's almost never the case in ao3. So if you die and the Mage is not there, look around you, use your best judgment about whether you could be rezzed safely, and if that's not the case then respawn and walk just like the mage had to. I always use to do this and it seems just common sense but it's amazing how many people don't do it.

    Also, if you're a tank and you have a Mage with you and you're both sitting outside a room where there are mobs and dead people inside, don't expect the Mage to run in first wihtout you to Rez. Again, just common sense but I've seen people who don't do this.

    Btw, if I'm host and you refuse to respawn when I tell you to do so, and put the mages in danger because you were too lazy to walk, you will get booted.
    Kalielle - level 56 mage | Kaley - level 55 roundup bear | Clusterstorm - level 55 rush paladin
    Quote Originally Posted by noobmigo View Post
    Clusterstorm? Pshh, he merely leads the fastest games ever.
    Pocket Legends Video Tutorial

  10. #10
    Junior Member
    Join Date
    Sep 2010
    Posts
    20
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    @ kaleille, my personal fav is when we rush to boss and the one guy w/o a pot (no, not required in my games, tho encouraged) dies right as soon as we get to boss. then he sits there dead by the boss while the rest of us do the work. i do ask for people to respawn, but if they dont i'll wait till abt 5% of the boss health left and boot lol

  11. #11
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    i just like joining games so i dont have the option of booting these twits... price to be paid for not starting the game.
    404 - not found ...maybe one day...

  12. #12
    Luminary Poster Fyrce's Avatar
    Join Date
    Aug 2010
    Location
    Sanctuary
    Posts
    5,111
    Thanks Thanks Given 
    2,974
    Thanks Thanks Received 
    766
    Thanked in
    549 Posts

    Default

    People, when you join the group, remember who the mage(s) is(are). If the mage(s) is(are) not near you and the mob/boss has a lot of life, respawn and come back and help. If you are near respawn, walk. Jeez. And yeah, I really hate the dead ones who watch the SLOW progress of killing the boss because they're flat on the ground laughing and not helping. When they get booted, good riddance.

  13. #13
    Senior Member Azrael's Avatar
    Join Date
    Apr 2010
    Posts
    865
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    2
    Thanked in
    1 Post

    Default

    Heals are worthless. Real tanks dont ask or expect them.

    Ogrim-lvl 50-Ursan Alta-lvl 45-Enchantress Broke-lvl 45-Avian
    Venom Website: http://venom.forumn.net

  14. #14
    Senior Member jonboy's Avatar
    Join Date
    May 2010
    Location
    East Coast, Australia
    Posts
    1,693
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    or eat quiche.

  15. #15
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    Quote Originally Posted by Azrael View Post
    Heals are worthless. Real tanks dont ask or expect them.
    since mages give them out so sparingly they dont get used to it. a group with 2 mages spamming heal when it is ready is more likely to survive.
    404 - not found ...maybe one day...

  16. #16
    Luminary Poster Ellyidol's Avatar
    Join Date
    Sep 2010
    Location
    Tyria
    Posts
    7,264
    Thanks Thanks Given 
    19
    Thanks Thanks Received 
    182
    Thanked in
    89 Posts

    Default

    He sure does live up to his name.

  17. #17
    Guardian of Alterra Kalielle's Avatar
    Join Date
    Aug 2010
    Posts
    486
    Thanks Thanks Given 
    13
    Thanks Thanks Received 
    19
    Thanked in
    12 Posts

    Default

    Heals are key for clearing negative effects in certain scenarios. King Mynas comes to mind for instance. I've watched whole groups of potted tanks taken down by him because once he does his debuff attack and you have that purple/black symbol next to your name, your health will go down faster than you can chug pots. A single good mages who heals at the right time makes all the difference. (Incidentally, I don't spam heal when I'm play my mage and we face him, except perhaps if I'm lagging - otherwise I save my heal and cast it at exactly the right time, when I see the debuff happening, because you have maybe 2 seconds at that point before everyone goes down unless you clear the debuff.)

    Also I remember when rushing AO2 map five, having a pala along who spam healed and cleared debuffs meant much easier survivability for all involved. I used to always rush with my bear and when I built my pala it took some convincing to get my bear groups to accept him - until they saw what he could do, at which point I was always asked to bring him. I don't think we ever had a map 5 rush fail while my pala was on the team.

    Finally as Arterra points out, spam heals are always nice to have as a backup, and can save the day if someone is lagging or distracted for a split second. It's just like wearing 3 Isis for regen - not strictly necessary I suppose if you're a perfect, never-lagging, never-distracted bear but it has certainly saved my life many times. And yes, I do know how to keep a finger on the health pots button and spam chug them when I'm playing my tank - but nevetheless I'm always glad to have mages along.
    Kalielle - level 56 mage | Kaley - level 55 roundup bear | Clusterstorm - level 55 rush paladin
    Quote Originally Posted by noobmigo View Post
    Clusterstorm? Pshh, he merely leads the fastest games ever.
    Pocket Legends Video Tutorial

  18. #18
    Senior Member Azrael's Avatar
    Join Date
    Apr 2010
    Posts
    865
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    2
    Thanked in
    1 Post

    Default

    Id love classic healing and tanking in the game, and yes heals can remove debuffs. That said, as kalielle points out perhaps the best use of heal is in fact its "cure" component. When mobs deal out damage as quickly and powerfully as they do, and tanks have so little HP (150 more hp at level 50 than at level 1), players can often die if they rely on heals in the 3 second cooldown time of the heal spell. Its an issue at not just for level 45s or 50s, but for all levels.

    Yes, i've known some good healers who have made a difference, but i still would never rely on them, and i don't think its fair to expect more from a Enchantress than what i know the game itself allows them to be capable of.

    Ogrim-lvl 50-Ursan Alta-lvl 45-Enchantress Broke-lvl 45-Avian
    Venom Website: http://venom.forumn.net

  19. #19
    Star Guard CanonicalKoi's Avatar
    Join Date
    Aug 2010
    Location
    Where crows await you.
    Posts
    2,102
    Thanks Thanks Given 
    81
    Thanks Thanks Received 
    85
    Thanked in
    51 Posts

    Default

    Heal is maxed out--it's a 5.5 sec cool-down, but it heals 95-200 HP (and Devs? Could we maybe make that not such a wide variable sometime?). It likely won't fully heal you, but it might keep you alive long enough to have a chance to suck a pot. I wish folks would bear in mind that while it has an 8m effect area, it doesn't cross voids or go around corners. I have to be within 8m of you, in the same area, so don't demand heals and then grumble about "stupid mages need to stay back". We can only stay back but so far if you want heal-spamming. And yeah, Azrael, I'd agree with you--folks are going to need heal pots whether or not a Mage is present--we can only do so much and there's a lot of stuff that one-shots us or drains mana down to bupkis.
    Rauen Haikus' dex 60 sammich-maker; Grievousangel Haikus' 58 Mage/Butler, Jeffrey; Diffie Wounded's 55 drink-mixer; Ghazaal Noobmigo's 47 cheerleader. SL: Rauen, 36 Op & Bod's turkey baster; Yosinabe 36 Engi; Chedaka 36 Comm

  20. #20
    Luminary Poster Arterra's Avatar
    Join Date
    Sep 2010
    Location
    behind you
    Posts
    7,815
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    58
    Thanked in
    40 Posts

    Default

    completely forgot them mynas debuffs... also, who you gonna call when your frozen right after using stomp on plothozz? remember the cure..... i notice that some of those mummies have some 'festering' debuff that when they are all attacking at once can actually almost kill you faster than you can spam pots. this was with a pally yes less HP but same armor mind you! 3 isis and one thoth in some instances.
    404 - not found ...maybe one day...

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •