Really guys? What's up with everyone quitting and dramatically leaving?
I mean to be honest, does anyone have the right to bitch about one of the first successful mobile MMO's? This mobile genre is still very experimental and yet everyone seems to demand so much from it as if it's a full fledge MMO.
1. Coding is a pain in the ***. I would know since I can code C#, C++, and Java.
2. Everyone bitches about the lack of promised goods. The thing is, all of the people who dumped money into this project were hoping to make money back eventually. The longer they go without profits, the more of their sponsors and publishers they will piss off. Once the sponsors & publishers are gone, say good bye to any future profits to support new features in the game. This is why they've focused on campaigns, they're trying to expand but making profit at the same time. Tell me what profit is generated when they edit the fighting engine or put more free quests? Those tweeks will come AFTER the game is on it's feet, solid & steady, for a year or two.
3. Rushers. I'll refer to my first point, coding is a pain in the ***. Everyone makes it out to be some simple sequence of button pushing and BAM you have a game. The function written in the game that generates loot drop & item drop is very very touchy. To top it off, it's a very well thought out equation. Not to mention that the function would have to be rewritten for EVERY boss.
4. Every game has it's flaws, nothing is perfect in life. Learn to take things as they are and for what it's worth the game isn't really that bad. Patience is a virtue.
5. BOOM! Head Shot! +50
MurdocX : 50 Points
Weeaboo's : 0 Points
Bookmarks