Originally Posted by
Energizeric
Not considering those who farm kills, I think your performance in deathmatch is a much better indicator of how good you are at PvP and much less an indicator of your team compared to the CTF map.
In CTF, no matter how good you are your performance always seem to depend on how good your team is. One great player on a crappy team always results in you getting ganged up on and killed very easily. I think that's due to the way the map is laid out. It's all very narrow hallways, so everyone ends up lumped together and it's easy to corner a player and kill him if you have a good group.
In the deathmatch map, it's so wide open that this doesn't really happen anymore. You can get away pretty easily if you are outnumbered. A mage or rogue can easily kite a group of warriors for example,and take them out one at a time. In CTF, 2 or 3 lousy players together can beat one good player most of the time in a 2-on-1 or 3-on-1 battle. In deathmatch the one good player will beat the group of lousy players. Numbers don't give you that much of an advantage anymore.
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