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Thread: Feeble effect in mage

  1. #1
    Senior Member ShadowGunX's Avatar
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    Default Feeble effect in mage

    I capped my warrior nd got bored doing elite jarl runs nd elite bael runs.
    so i made a mage to hav a taste about this blue glob class.
    i like its immense capabilities to CC.
    i noticed that none of mage skill has feeble effect.
    this make me hard doing jarl nd bael runs. so i was wondering if d upgrade in firebl that reduce hit% upto 25% should b take away instead a feeble effect should b there. i feel myslef getting crit nd one shoted :-[
    or u can add this feeble effect in lightning skill instead of the chance to AOaE

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  3. #2
    Guardian of Alterra JaytB's Avatar
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    Default

    I agree, the 25% hit debuff isn't even very useful given the fact that enemies are stunned for a couple of seconds anyway.

    I don't know how this would affect PvP but for PvE I'd say I love the idea.


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  4. #3
    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by JaytB View Post
    I agree, the 25% hit debuff isn't even very useful given the fact that enemies are stunned for a couple of seconds anyway.

    I don't know how this would affect PvP but for PvE I'd say I love the idea.
    ya same. 25% hit debuff i useless even in boss. war has feeble effect in 2 skill viz CS nd AT nd i can stop d boss one shotting rogue nd mages.
    oh even in rogues too dnt hav feeble effect in any skill.

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