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    Senior Member Zuzeq's Avatar
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    Quote Originally Posted by FluffNStuff View Post
    Does nox have a fixed limit to the number it can hit or is it simply based on density?

    I think the "Official" number of effect is six, but I have seen more when releasing into a Trap pulled mob.
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    Guardian of Alterra FluffNStuff's Avatar
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    Quote Originally Posted by Zuzeq View Post
    I think the "Official" number of effect is six, but I have seen more when releasing into a Trap pulled mob.
    Just tested on some grouped low levels and it seemed to be limited to 6, but not sure. Really curious, as that could really change things.

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    Senior Member Zuzeq's Avatar
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    Quote Originally Posted by FluffNStuff View Post
    Just tested on some grouped low levels and it seemed to be limited to 6, but not sure. Really curious, as that could really change things.

    True enough brother.
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    Guardian of Alterra FluffNStuff's Avatar
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    Quote Originally Posted by Zuzeq View Post
    True enough brother.
    It goes against my attrition strategy for elites but I am thinking I can't pass it up because some initial testing says ... it IGNORES ARMOR!!!! No wonder it tears up elites while being so sub-par in normal.

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    Quote Originally Posted by FluffNStuff View Post
    It goes against my attrition strategy for elites but I am thinking I can't pass it up because some initial testing says ... it IGNORES ARMOR!!!! No wonder it tears up elites while being so sub-par in normal.
    Of course it ignores armor. It's poison. The bad guys breathe it in silly. They don't have respirators on!

    O.o
    Hehe

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    Quote Originally Posted by wvhills View Post
    Of course it ignores armor. It's poison. The bad guys breathe it in silly. They don't have respirators on!

    O.o
    Hehe

    Real life laugh out loud^
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