SO I play all three classes and have noticed quite a bit of disparity amongst skills and cool down time.. Im going to break each class down and show you what I mean

Warrior :
Offensive:
SKyward SMash (75.8 mana, 4 sec cool down)
Chest Splitter (70.8 mana, 3 sec cool down)
Windmill (86.65 mana, 10 sec cool down)
Axe throw (70.8 mana, 7 sec cool down)

Defensive
Juggernaut (73.8 mana, 45 sec cool down) (thats not a typo)
Rally Cry (60.05 mana, 20 sec cool down) (most worthless skill ever... literrally what a waste)
Vengeful (63.05 mana, 25 sec cool down)
Horn of renew (64.7 mana, 15 sec cool down)



Rogue:

Offensive:
SHadow Piercer (85 mana 2 sec CD)
Noxious Bolt (69 mana, 2 sec cd)
Aimed shot (69 mana, 2 sec cd)
SHadow storm (74 mana, 5 sec cd)
Entangling trap (53 mana, 10 sec cd)

Defensive(still offensive)
Shadow Viel (53 mana 20 sec cd)
Razor shield (85 mana, 20 sec cd)
COmbat medic (53 mana, 15 sec cd)


Mage

Offensive :

Fireball (136 mana, 4 sec CD)
Lighting strike ( 119 mana, 3 sec cd)
Gale Force ( 119 mana, 5.5 sec cd)
Frost Bolt (119 mana, 3 sec cd)

Defensive:

Arcane Shield (102 mana, 30 sec cd)
Time shift (136 mana, 10 sec cd)
Curse (102 mana, 15 sec cd)
Lifegiver (119 mana, 15 sec cd)



so whats yoru take on this?? IMO, something just jumps out at you... The three classes have strengths. A warriors strength is defense, so its most beneficial skill would be juggernaut... however its best skill has a ridiculous CD time of 45 seconds. no other class is even close to 45 seconds on any skill. Lets look at the next fact. One aimed shot can do more damage than 2 windmills. thats a fact. two windmills take 20 seconds. I can do 10 aimed shots in that time, yet one does just as much damage as two windmills. Mages are supposed to have the best mana, yet all of their skills use a ridiculous amount of mana, and there ONLY skill to get back mana doesnt do anything really except to its allies...My suggestions go as follows

warrior :
Juggernaut needs to be reduced to 30 sec cd. or combine it with vengeful and rally cry(so vengeful is a true defensive buff) and create some new skills for warriors... its much needed..
Increase damage , lower cd and mana output.

Rogue :
higher cd, like aimed shot to 4 seconds would be nice.... get rid of shadow storm and give them some type of defensive armor type skill

Mage:
Let lifegiver restore more mana for the mage. fireball lowered to 119 like all other offesive skills.


plain and simple offensive skill should range from 4-10. defensive should be 15-30



btw i love playing with my mage and rogue... since they are so op right now... i feel bad for warrior... they cant solo any boss because their damage output is like getting hit with a fluffy pillow.