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  Click here to go to the first Dev post in this thread.   Thread: PL Balance after the Great Nerf of 2013

  1. #301
    Senior Member Sheugokin's Avatar
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    Nah in PvP they pretty pros. Especially ssnea........He's very good in rhino: almost kills me every time!

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    Luminary Poster Caiahar's Avatar
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    Quote Originally Posted by Sheugokin:1281533
    Nah in PvP they pretty pros. Especially ssnea........He's very good in rhino: almost kills me every time!
    Might be at endgame.
    At lower lvls, rhinos need more dmg (except for 20 rhinos...op with plat pack).
    People used to say mages are their worst enemy, but now I see str bears their enemy.
    A rhino has to fight close up, as well as a str bear.
    A rhino is vulnerable to a bears debuffs, the hell scream and cb. Rhinos dmg is already low, hs and cb makes it waaaayyy lower.

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    Senior Member Crashy's Avatar
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    Default PL Balance after the Great Nerf of 2013

    Great ideas here:
    http://www.spacetimestudios.com/showthread.php?132705-Time-For-A-New-Era-Help-in-the-quest-to-restore-PVP&highlight=balance

    Bump.

  4. #304
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    Default PL Balance after the Great Nerf of 2013

    So balanced now

  5. #305
    Senior Member MightyMicah's Avatar
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    Quote Originally Posted by Impact View Post
    So balanced now
    It is what it is, and I believe it's better than it was. Let's just hope the devs have some more forward progress coming.

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    Quote Originally Posted by MightyMicah View Post
    Quote Originally Posted by Impact View Post
    So balanced now
    It is what it is, and I believe it's better than it was. Let's just hope the devs have some more forward progress coming.
    Hopefully they nerf bears....
    Most unbalanced stage of pl atm... Bears beat any class any lvl

  7. #307
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    Quote Originally Posted by MightyMicah View Post
    It is what it is, and I believe it's better than it was. Let's just hope the devs have some more forward progress coming.
    I prefer when their was no damage nerf but oh well

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    Senior Member Zapoke's Avatar
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    Quote Originally Posted by Impact View Post
    Hopefully they nerf bears....
    Most unbalanced stage of pl atm... Bears beat any class any lvl
    That's not true.

  9. #309
    Luminary Poster Caiahar's Avatar
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    Why can't they remove the dmg nerf? I don't understand it.


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    Senior Member angeldawn's Avatar
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    The Damage nerf was added to minimize the one shot and two shot deaths. It make pvp games last a tad longer. It was needed and still is. The damage nerf did help for that reason, however, it made INT hard to kill savage.

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    Tournament & Ladder Leader XghostzX's Avatar
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    Quote Originally Posted by Zapoke View Post
    That's not true.
    True, but bears definitely have the upper edge in the majority of level ranges. Especially for end game.

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    Quote Originally Posted by angeldawn:1574835
    The Damage nerf was added to minimize the one shot and two shot deaths. It make pvp games last a tad longer. It was needed and still is. The damage nerf did help for that reason, however, it made INT hard to kill savage.
    Yes, I know that, but it also ruined lower lvls. I play lower lvls, and I've seen the difference. Mages no longer nuke as before, rhino is more underpowered, bears are rising in power, etc. I don't mean to be selfish, but its not all about endgame. I too would like to see endgame balanced, but I would also like twink levels restored.

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  13. #313
    Senior Member Waug's Avatar
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    Quote Originally Posted by angeldawn View Post
    The Damage nerf was added to minimize the one shot and two shot deaths. It make pvp games last a tad longer. It was needed and still is. The damage nerf did help for that reason, however, it made INT hard to kill savage.
    its not true angel, 1-2 hit kill is still there, it made pvp more unbalanced only cause the underpowered non-str suffered most from it.

    here's how -
    non str players still getting two hitted whereas they struggling more to kill str players.

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    Quote Originally Posted by legendfb View Post
    its not true angel, 1-2 hit kill is still there, it made pvp more unbalanced only cause the underpowered non-str suffered most from it.

    here's how -
    non str players still getting two hitted whereas they struggling more to kill str players.
    Well of course int will get 2 hitted, even 1 hitted just about.
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    Senior Member angeldawn's Avatar
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    Quote Originally Posted by legendfb View Post
    its not true angel, 1-2 hit kill is still there, it made pvp more unbalanced only cause the underpowered non-str suffered most from it.

    here's how -
    non str players still getting two hitted whereas they struggling more to kill str players.
    The damage nerf was added for the reason I said. And it did minimize the one and two shot kills. You can't tell me it's happens as much as it used to. I used to be able to one and two shot birds all the time. Now it usually takes 3 skills

    And I did say now, since the nerf, with int I can't kill savage.

    I rather struggler against savage then to get one shotted by a bird over and over.

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    Senior Member Waug's Avatar
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    Quote Originally Posted by angeldawn View Post
    The damage nerf was added for the reason I said. And it did minimize the one and two shot kills. You can't tell me it's happens as much as it used to. I used to be able to one and two shot birds all the time. Now it usually takes 3 skills

    And I did say now, since the nerf, with int I can't kill savage.

    I rather struggler against savage then to get one shotted by a bird over and over.
    overall dmg nerf is not the solution I meant,

    weak classes may have more armor so that the classes that depands on high dmg to b successful I.e dex birds, int mages etc would not suffer hence it would be more balanced than now.

    It effected all the non endgame games badly too.

    so overall it can b considered as temporary solution not good solution as u mentioned.

  18. #317
    Forum Adept QuaderupleeJr's Avatar
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    Double exp for a week please

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    Senior Member Zapoke's Avatar
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    Quote Originally Posted by XghostzX View Post
    True, but bears definitely have the upper edge in the majority of level ranges. Especially for end game.
    Yeah, but that's less to do with bears and more to do with the gear.

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    Quote Originally Posted by Zapoke View Post
    Yeah, but that's less to do with bears and more to do with the gear.
    No, I actually believe to a certain extent that much of the bears spells reflect damage and not tanking.

    Take order and chaos for example: tanks in that game have spells specifically for buffing themselves, teammates, etc. Things like armor and health.

    I know PL is a small MMO so I don't think any class in this game is considered a "tank"... you're only a tank if you use the gear associated with STR.

    It's just perspective then, Zapoke. In the case that bears shouldn't be tanks in a small MMO like PL then yes, it's strictly the savage gear giving advantages for certain classes (or every class using it).

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    Senior Member NotYoCookiez's Avatar
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    any bear that is 65+ can kill any class...

    look at their buff increments... for armor and damage it increases by like 10 each level after 6. taunt stacks so its like double the dodge.

    Birds only increase dodge and hit by like +2 every level after 6

    and mages is like a mixture of both but the gear they have lack armor big time compared to before so they are squishy
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