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    Quote Originally Posted by Carapace View Post
    The notion to bump armor values and/or health values may have some merit, will discuss internally.
    This is a subject which most of the PL community agrees with and benefits both PvE and PvP. Health pools run relatively close at end game as they do in the early stages. An increase every 5 levels or so would take away from the 1-2 shot deaths seen at various levels of the game and also cut down at health pot chugging in campaigns from Mt. Fang on.
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