Originally Posted by
Taejo
I'd have to agree, the sharing of gold involved with obtaining "Goldfinger" and "The Midas Touch" pretty much ruins the definition of an "achievement". I am a hypocrite in this respect, because I pooled gold together to obtain "Filthy Rich" before Season 4 end. The reason is not because I couldn't earn 10m on my own, but rather, I had many mythic items to purchase before the expansion went live. Honestly, I've spent over 20m gold in my lifetime of playing. But as falmear mentioned above, most of the achievements are set up this way. My opinion is that the majority of achievements are trivial, and in the end the leader board boils down to who has the 10k flags achievements and most PvE kills. This, to me, does not adequately portray the "Top Player/Warrior/Sorcerer/Rogue".
If I were on the achievement development team, this game would have ones such as "Complete the Arena 100 times", "Kill X Boss 300 times", "Reach the leader board in some fashion at least once (timed runs, PvE kills, etc.)", "Loot X, Y and Z eggs directly from these bosses", and so on. Things of this nature accurately reflect someone's efforts to "achieve" something in the game. Of course, I already know that the majority of replies below this are going to be in disagreement, because 'it's too hard'...
Bookmarks