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  Click here to go to the first Dev post in this thread.   Thread: In your opinion, what would it take to get PL back to it's glory days?

  1. #101
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    Quote Originally Posted by tHelonestud View Post
    Oh, like I said not sure
    #themoreyouknow
    Hellscream is -60 damage as well right?
    Feel dumb, I am probably wrong on this too.
    Not sure either, might as well check

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    Quote Originally Posted by Ks_Leon View Post
    actually idk if this true or not but they nerf the debuff...lol
    They nerfed roots, crushing blow, and hamstring on foxes. Maybe a few more debuffs, not sure tho. But I know they didn't nerf weakness, hellscream, or blind shot

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    HS is 12m and has -60% hit & -60% damage.

    PL: Flawless

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    Quote Originally Posted by The Sadness View Post
    HS is 12m and has -60% hit & -60% damage.
    Don't do this to me I had this and now I don't feel imporant

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    ha got a pic before u nub

  5. #105
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    Quote Originally Posted by Trenton View Post
    Yessss I know they're op but its sorta weird that they'd make HS go from 8-12m and not weakness.. ._.

    ty for compliment also gramma <3
    Trenton, ice is a 12meter debuff when ranked at L9. Lightning is also a darn good debuff. To make an elf's nightmare and weakness 12m would be insanity.

    It's alright for bears, because they only have 2 12m skills to get in close. Before this, it used to be only one. IMO, the 12m increase was needed.
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  7. #106
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    IMHO hs should be 10 not 12. 12 is a bit much. 10 seems about right.

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    Quote Originally Posted by Trenton View Post
    Don't do this to me I had this and now I don't feel imporant

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    ha got a pic before u nub
    Reducing the target's hit by 60% is pretty OP IMO. That means that unless their hit is well over 100%, they're not going to be able to hit much.

    It looks like buffs and debuffs should have an upper limit of 6 points - in return, I say, they cannot be dodged.

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    Quote Originally Posted by WhoIsThis View Post
    Reducing the target's hit by 60% is pretty OP IMO. That means that unless their hit is well over 100%, they're not going to be able to hit much.

    It looks like buffs and debuffs should have an upper limit of 6 points - in return, I say, they cannot be dodged.
    Yep. Rhino's have -53 hit% after 2 HS's land. It's a beautiful thing
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    Quote Originally Posted by The Sadness:1296704
    HS is 12m and has -60% hit & -60% damage.
    Definitely not 60% damage, that would reduce a birds 400 blast shot to 160 damage. It's just 60 damage points.

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    If they released the sewers cap patch as a standalone title It would probably see more activity than the up to date version. It would certainly make me happy Just strap on some additional stuff such as updated UI functions, guilds, etc.

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    This thread gave me a headache

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    Quote Originally Posted by dudetus:1299500
    This thread gave me a headache
    Poor ninja

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    Quote Originally Posted by dudetus View Post
    This thread gave me a headache
    I don't think we asked, Uncle :b.
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    Quote Originally Posted by tHelonestud View Post
    Definitely not 60% damage, that would reduce a birds 400 blast shot to 160 damage. It's just 60 damage points.
    That's actually an interesting point - that damage does not scale as a percentage but an absolute value. This is problematic in that it will have a disproportionate effect on twinking, and a progressively smaller effect as you approach endgame.

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    What this game does well - grouping system. It's so easy to meet new players and form friendships.

    What sucks: elixirs and how the newer maps seem to be designed around them. That level with the islands - every time I hop in, fully intending to give it a go and level up, I do one or two runs using the free daily elixir. Once that fades off, MAN, it. takes. ages. to. run. across. the. maps. That's when I get bored and log off.

    What I used to love: the tightness of play around the time of Alien Oasis onwards through Sewers. Combos all the way ... Don't get that any more.
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  19. #116
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    Quote Originally Posted by Uepauke View Post
    What this game does well - grouping system. It's so easy to meet new players and form friendships.

    What sucks: elixirs and how the newer maps seem to be designed around them. That level with the islands - every time I hop in, fully intending to give it a go and level up, I do one or two runs using the free daily elixir. Once that fades off, MAN, it. takes. ages. to. run. across. the. maps. That's when I get bored and log off.

    What I used to love: the tightness of play around the time of Alien Oasis onwards through Sewers. Combos all the way ... Don't get that any more.
    UEP!!!!!

    Omg I miss you!! U stalking PL forums? You must be bored lol. Tell everyone I miss them.

    I stopped by LOTRO a little while ago and didn't see you guys. Fuzzy thought you might be playing something else. Been crazy busy here. Planning to stop in next week. Hope to see you guys soon

    Mwah!! Love you!!

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    Quote Originally Posted by Uepauke View Post
    What this game does well - grouping system. It's so easy to meet new players and form friendships.

    What sucks: elixirs and how the newer maps seem to be designed around them. That level with the islands - every time I hop in, fully intending to give it a go and level up, I do one or two runs using the free daily elixir. Once that fades off, MAN, it. takes. ages. to. run. across. the. maps. That's when I get bored and log off.

    What I used to love: the tightness of play around the time of Alien Oasis onwards through Sewers. Combos all the way ... Don't get that any more.
    It is hard now for bears to gather mobs because the mobs dodge mainly fang and up you usually have 2 or 3 enemies dodge beckon, secondly, because with elixirs people don't even wait behind the bears, third, with the elixirs and the bears' already extremely powerful aoe combo the mob nearly dies being scattered across a room/corridor, lastly, the maps like humania especially, and blacksmoke, don't have the tight passages to make pulling easy. Many 76 don't even know what pull means in the context of mobs. The sewers revolved around this strategy though, even nuri's use it alot.

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    Quote Originally Posted by angeldawn View Post
    UEP!!!!!

    Omg I miss you!! U stalking PL forums? You must be bored lol. Tell everyone I miss them.

    I stopped by LOTRO a little while ago and didn't see you guys. Fuzzy thought you might be playing something else. Been crazy busy here. Planning to stop in next week. Hope to see you guys soon

    Mwah!! Love you!!
    Ha! A LIKELY STORY. Every time I'm in, no one's there.

    I'm now down to playing my girl-dwarf-champ and that's saying lots. Yeah, I'm playing swtor - so's Ariskabar. Good fun but the f2p/premium model sucks so not going to stick around after going through with a few different characters. Just biding time to see what happens to mmo land after ESO comes, and also see what's happening with Helm's Deep.

    Hope to see you soon tooo! Let's do some fun stuff
    Uepauke
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    Senior Member angeldawn's Avatar
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    Quote Originally Posted by tHelonestud View Post
    It is hard now for bears to gather mobs because the mobs dodge mainly fang and up you usually have 2 or 3 enemies dodge beckon, secondly, because with elixirs people don't even wait behind the bears, third, with the elixirs and the bears' already extremely powerful aoe combo the mob nearly dies being scattered across a room/corridor, lastly, the maps like humania especially, and blacksmoke, don't have the tight passages to make pulling easy. Many 76 don't even know what pull means in the context of mobs. The sewers revolved around this strategy though, even nuri's use it alot.
    Fang was still easy for bears. Running crypt with my bear was so much fun!

    Hum was prob was a little more difficult.

    Bsm can have good pulls. But yes the dodge on mobs sucks!!

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    Quote Originally Posted by Uepauke View Post
    Ha! A LIKELY STORY. Every time I'm in, no one's there.

    I'm now down to playing my girl-dwarf-champ and that's saying lots. Yeah, I'm playing swtor - so's Ariskabar. Good fun but the f2p/premium model sucks so not going to stick around after going through with a few different characters. Just biding time to see what happens to mmo land after ESO comes, and also see what's happening with Helm's Deep.

    Hope to see you soon tooo! Let's do some fun stuff
    It's all Fuzzys fault no one is on ;p (always blame the guys)

    I can't believe you guys play SWTOR after all the crap you gave me!! Lol. I'm planning to preorder Helms Deep. Just been lazy

    I'm excited for ESO!! Just so sad it won't be cross platforms. :-(

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