Page 1 of 2 12 LastLast
Results 1 to 20 of 34

  Click here to go to the first Dev post in this thread.   Thread: 2013-10-25 Content Update (133592)

  1.   Click here to go to the next Dev post in this thread.   #1
    Developer - Inactive H2N's Avatar
    Join Date
    Aug 2012
    Posts
    1,993
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    2,412
    Thanked in
    717 Posts

    Default 2013-10-25 Content Update (133592)

    • Halloween Mythic Weapons have added particle effects.
    • Ewen and Squash the Pumpkin Pets can now properly hit multiple targets with their upgraded standard attack.
    • Grimm the Harvester’s Pet ability stun component will now be more noticeable if it hits. Description changed to remove "high chance" to stun to reflect that the ability can miss.


    Here is a look at the Halloween Mythic Weapons. The static image doesn't really do them justice, as the new pestilence particle effects ebb, flow and pulse around the weapon:

    Warrior:
    Click image for larger version. 

Name:	warrior-mythic-weapon.png 
Views:	2108 
Size:	152.3 KB 
ID:	44605


    Sorcerer:
    Click image for larger version. 

Name:	sorc-mythic-weapon.png 
Views:	2087 
Size:	72.9 KB 
ID:	44606


    Rogue:
    Click image for larger version. 

Name:	rogue-mythic-weapon.png 
Views:	2087 
Size:	113.3 KB 
ID:	44607
    Last edited by Samhayne; 10-25-2013 at 02:34 PM.

  2. The Following 6 Users Say Thank You to H2N For This Useful Post:


  3. #2
    Senior Member falmear's Avatar
    Join Date
    Apr 2013
    Posts
    1,494
    Thanks Thanks Given 
    49
    Thanks Thanks Received 
    1,096
    Thanked in
    403 Posts

    Default

    Bazinga

  4. #3
    Senior Member Desperoto's Avatar
    Join Date
    Aug 2013
    Location
    The Netherlands
    Posts
    973
    Thanks Thanks Given 
    254
    Thanks Thanks Received 
    141
    Thanked in
    78 Posts

    Default

    Nice
    WHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
    .................................................. ................................Sig made by BeelzzeBob

  5. #4
    Forum Adept
    Join Date
    Aug 2013
    Posts
    476
    Thanks Thanks Given 
    44
    Thanks Thanks Received 
    30
    Thanked in
    23 Posts

    Default

    ability of grimm can use on pvp?? or have no effect?

  6. #5
    Junior Member AIMEDSTRIKEZ's Avatar
    Join Date
    Oct 2013
    Location
    India
    Posts
    30
    Thanks Thanks Given 
    14
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    huh?

  7. #6
    Banned
    Join Date
    Mar 2013
    Location
    England
    Posts
    934
    Thanks Thanks Given 
    31
    Thanks Thanks Received 
    77
    Thanked in
    50 Posts

    Default

    Quote Originally Posted by Desperoto View Post
    2nf, **** my life

    I had to sign in I would be 1st ...

  8. #7
    Member uiscabu's Avatar
    Join Date
    Jul 2013
    Location
    still searching............
    Posts
    80
    Thanks Thanks Given 
    28
    Thanks Thanks Received 
    7
    Thanked in
    5 Posts

    Default

    Minor improvement only

    UISCABU

  9. #8
    Blogger Adriaan3's Avatar
    Join Date
    Jan 2013
    Location
    Netherlands!
    Posts
    292
    Thanks Thanks Given 
    22
    Thanks Thanks Received 
    4
    Thanked in
    4 Posts

    Default

    Nice I have gotten grimm yesterday so now its going to be better grimm
     
    Rogue l36:Xxadriaanxxx (main)
    Rogue l10: Twinkingalot (Auctioneer)
    Rogue l12:Untouchabless (no deaths)

  10. #9
    Banned keikali's Avatar
    Join Date
    Jun 2013
    Posts
    3,423
    Thanks Thanks Given 
    684
    Thanks Thanks Received 
    880
    Thanked in
    482 Posts

    Default

    INB4 all the whiny Grimm users asking for a change to the stun type.

  11. #10
    Member Cookieblitzz's Avatar
    Join Date
    Jul 2013
    Posts
    50
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    U shoul update mythic dagger the halloween ones with effiects cause it look like legedary dagger only
    "BROFIST"
    IWANTKILLZ TWINK LVL TEN

  12. #11
    New Member Ryokenji's Avatar
    Join Date
    Oct 2013
    Location
    Singapore
    Posts
    2
    Thanks Thanks Given 
    6
    Thanks Thanks Received 
    2
    Thanked in
    1 Post

    Default

    Awesome.

  13. #12
    Forum Adept ShootingxStar's Avatar
    Join Date
    Sep 2012
    Posts
    276
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    11th

  14. #13
    New Member
    Join Date
    Oct 2013
    Posts
    8
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Nice, the lack of effects on new mythic really made them boring as heck. Hopefully their orange!

  15. #14
    Member zilicious's Avatar
    Join Date
    Sep 2013
    Location
    in your dream
    Posts
    85
    Thanks Thanks Given 
    15
    Thanks Thanks Received 
    8
    Thanked in
    5 Posts

    Default

    Quote Originally Posted by H2N:1311250
    null
    I seen apollo wear that mythic with Halloween glow, its awesome

  16. #15
    Senior Member Serancha's Avatar
    Join Date
    Dec 2012
    Location
    Vancouver, Canada
    Posts
    4,217
    Thanks Thanks Given 
    1,047
    Thanks Thanks Received 
    2,889
    Thanked in
    1,042 Posts

    Default

    It's not whiny to ask for something you purchase to work as advertised.

    Marketing a 'high chance to stun' mythic pet that had no useful stun was the issue. If i bought a blender for $30 and it didn't make my daiquiri properly slushy, I would go to the store and say something about it. This is exactly the same. It didn't stun as advertised, so we said something, and as always, they addressed it.

    Thank you Devs, you guys rock.
    Last edited by Serancha; 10-25-2013 at 02:20 PM.

  17. The Following User Says Thank You to Serancha For This Useful Post:


  18. #16
    Senior Member
    Join Date
    Feb 2013
    Posts
    1,248
    Thanks Thanks Given 
    360
    Thanks Thanks Received 
    153
    Thanked in
    105 Posts

    Default

    Sorry to say this but looks like u sold an item with an exaggerated ad and now just trying to smooth things up..
    Why don't u just make its stun ability actually 'higher'?

  19.   This is the last Dev post in this thread.   #17
    Spacetime Studios Dev Carapace's Avatar
    Join Date
    Apr 2012
    Posts
    2,137
    Thanks Thanks Given 
    139
    Thanks Thanks Received 
    2,208
    Thanked in
    875 Posts

    Default

    Quote Originally Posted by mstj View Post
    Sorry to say this but looks like u sold an item with an exaggerated ad and now just trying to smooth things up..
    Why don't u just make its stun ability actually 'higher'?
    Perception is reality. The stun chance is still over 50% which is untouched, however the pet has always had a chance to miss. The percentage of chance to stun I would argue is high, however with the chance to miss part of the equation it was not feeling proper. He acts the same, only the wording has changed and the stun improved. It was reworded to be more clear, as the phrase "high chance" of anything is subjective and not definitely helpful.
    Last edited by Carapace; 10-25-2013 at 02:36 PM.

  20. #18
    Senior Member Kakashis's Avatar
    Join Date
    May 2013
    Location
    Hidden Leaf
    Posts
    4,291
    Thanks Thanks Given 
    1,469
    Thanks Thanks Received 
    1,084
    Thanked in
    649 Posts

    Default

    Quote Originally Posted by Carapace View Post
    Perception is reality. The stun chance is still over 50% which is untouched, however the pet has always had a chance to miss. The percentage of chance to stun I would argue is high, however with the chance to miss part of the equation it was not feeling proper. He acts the same, only the wording has changed and the stun improved. It was reworded to be more clear, as the phrase "high chance" of anything is subjective and not definitely helpful.
    Thank you Dev's for addressing this issue! Briefly saw it in action and it seems to be stunning a little longer now if only by a little! I can see Grimm Eggs shooting up over the weekend!
    IGN: Kakashi <Deviant Misfits> - We run PVE!

  21. #19
    Senior Member epicrrr's Avatar
    Join Date
    Aug 2013
    Posts
    2,385
    Thanks Thanks Given 
    274
    Thanks Thanks Received 
    319
    Thanked in
    203 Posts

    Default

    i guess a lot of people are ignoring the equation that were put in every pet, and the game as a whole.

  22. #20
    Senior Member
    Join Date
    Feb 2013
    Posts
    1,248
    Thanks Thanks Given 
    360
    Thanks Thanks Received 
    153
    Thanked in
    105 Posts

    Default

    Quote Originally Posted by Carapace View Post
    Perception is reality. The stun chance is still over 50% which is untouched, however the pet has always had a chance to miss. The percentage of chance to stun I would argue is high, however with the chance to miss part of the equation it was not feeling proper. He acts the same, only the wording has changed and the stun improved. It was reworded to be more clear, as the phrase "high chance" of anything is subjective and not definitely helpful.
    Actually, I am not talking about its ability. I enjoy grimm with its cool look and added passive. Except it's only from lv30 which I feel wasted on my twins.

    I am talking about your marketing and attitude.

    Iike you said the percentage of chance to stun I would be arguable. And I don't think 50% is 'high'. It's 'half'
    And with stun immune time, it will be less than half.
    You should be careful when you pick ad phrase and be responsible for that.

    It was a question. Why don't you change it's ability but change phrase?
    This happens always in this game.
    In real life you will be in trouble.
    Last edited by Excuses; 10-25-2013 at 03:30 PM.

Similar Threads

  1. 2013-09-30 Content Update
    By H2N in forum SL Announcements
    Replies: 3
    Last Post: 10-03-2013, 07:04 PM
  2. 2013-09-23 Content Update
    By H2N in forum PL Announcements
    Replies: 13
    Last Post: 10-03-2013, 05:37 PM
  3. 2013-07-01 Content Update
    By H2N in forum PL Announcements
    Replies: 7
    Last Post: 07-02-2013, 07:56 PM
  4. 2013-07-01 Content Update
    By H2N in forum SL Announcements
    Replies: 3
    Last Post: 07-02-2013, 09:24 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •