Page 62 of 63 FirstFirst ... 125260616263 LastLast
Results 1,221 to 1,240 of 1253

  Click here to go to the first Dev post in this thread.   Thread: <Elite Runners> Official Thread

  1. #1221
    Senior Member Terminhater's Avatar
    Join Date
    Nov 2014
    Posts
    548
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    229
    Thanked in
    138 Posts

    Default

    I present to you a wee Limerick.....

    There was once an elite runner

    From guilds he did hoppity-hop

    Ended up looking like a bummer

    When he wasted 500 plat at a vendors shop!

    Thank you,

    *takes a bow*
    You want mana? Here have a BANANA

  2. #1222
    Member Mdy's Avatar
    Join Date
    Dec 2015
    Location
    Here
    Posts
    209
    Thanks Thanks Given 
    271
    Thanks Thanks Received 
    70
    Thanked in
    52 Posts

    Default

    Quote Originally Posted by Terminhater View Post
    Hey guys,

    I hear that warrior horn cancels out the 15 second revive invincibility buff ? Is that true, if so, please don't blow your trumpet when that buff is in operation. Rather be invincible for 15 seconds than 2

    This for next expansion deep hard dungeon prep.

    Oh and I would also like to thank the generosity shown within this guild in helping me achieve rekking Amarazu and Krunch 2, these elusive monstrosities! I do believe I just got Argex left from the gang of 4.
    Heard similar things about it before from a friend.
    Nevertheless, grats on your elite achievements.



    Quote Originally Posted by Terminhater View Post
    Hey guys,

    I hear that warrior horn cancels out the 15 second revive invincibility buff ? Is that true, if so, please don't blow your trumpet when that buff is in operation. Rather be invincible for 15 seconds than 2

    This for next expansion deep hard dungeon prep.

    Oh and I would also like to thank the generosity shown within this guild in helping me achieve rekking Amarazu and Krunch 2, these elusive monstrosities! I do believe I just got Argex left from the gang of 4.

    Sent from my ASUS_T00J using Tapatalk

  3. #1223
    Senior Member Terminhater's Avatar
    Join Date
    Nov 2014
    Posts
    548
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    229
    Thanked in
    138 Posts

    Default

    Today has been a good day for me in AL.

    One of the reasons....Looted Arcane Fossil

    Name:  image.png
Views: 341
Size:  318.9 KB
    You want mana? Here have a BANANA

  4. #1224
    Senior Member Terminhater's Avatar
    Join Date
    Nov 2014
    Posts
    548
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    229
    Thanked in
    138 Posts

    Default

    I was running out of gold,

    The arcane fossil dropped, behold!

    A story, I would never have foretold.

    The excitement, my heart cannot take, I'm old,

    I need to wrap myself in blankets, my bones, they feel the cold.

    Oh and the darned thing, IT SOLD


    P.S I think I'll run arena til expansion arrives \o/
    Last edited by Terminhater; 09-26-2016 at 06:55 PM.
    You want mana? Here have a BANANA

  5. #1225
    Senior Member Terminhater's Avatar
    Join Date
    Nov 2014
    Posts
    548
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    229
    Thanked in
    138 Posts

    Default

    I replaced SSS with Traps, dunno if good idea. I'm trying to plan ahead, thinking going support (light side). Maybe even add Veil. It all depends on how the new expansion unravels.

    At level 46, my setup was pretty defensive and with experience as a tank, looks like I prolly end up light side. Especially if the gear is lootable within means
    Last edited by Terminhater; 09-26-2016 at 07:04 PM.
    You want mana? Here have a BANANA

  6. #1226
    Senior Member Terminhater's Avatar
    Join Date
    Nov 2014
    Posts
    548
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    229
    Thanked in
    138 Posts

    Default

    Quote Originally Posted by Terminhater View Post
    I replaced SSS with Traps, dunno if good idea. I'm trying to plan ahead, thinking going support (light side). Maybe even add Veil. It all depends on how the new expansion unravels.

    At level 46, my setup was pretty defensive and with experience as a tank, looks like I prolly end up light side. Especially if the gear is lootable within means
    Forget traps, I gone back to razor.
    You want mana? Here have a BANANA

  7. #1227
    Senior Member GoodSyntax's Avatar
    Join Date
    Aug 2011
    Posts
    2,835
    Thanks Thanks Given 
    1,519
    Thanks Thanks Received 
    2,690
    Thanked in
    784 Posts

    Default

    Personally, I prefer Traps. The bleed damage is really good, especially with stacked traps, and the net retraction is one of the best skill features around! Now that a handful of pets have a "pull" AA's, Rogues, all by themselves, can be masters of crowd control.

    There's nothing like a large pull, a net retraction and a Sorc dropping a clock on the whole group....what a masterpiece!

    In fact, if STS would consider adding/changing the Traps mastery to increase the chance of net retraction, I would happily give up some of my passives or other masteries for better mob roundup abilities.

    To be honest, the only thing about Razor that I like is the stun immunity. From an offensive standpoint, it barely does any damage, and it is an aggro machine.

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  8. The Following User Says Thank You to GoodSyntax For This Useful Post:


  9. #1228
    Senior Member Avaree's Avatar
    Join Date
    Feb 2013
    Posts
    4,466
    Thanks Thanks Given 
    5,162
    Thanks Thanks Received 
    2,963
    Thanked in
    1,353 Posts

    Default

    Quote Originally Posted by GoodSyntax View Post
    Personally, I prefer Traps. The bleed damage is really good, especially with stacked traps, and the net retraction is one of the best skill features around! Now that a handful of pets have a "pull" AA's, Rogues, all by themselves, can be masters of crowd control.

    There's nothing like a large pull, a net retraction and a Sorc dropping a clock on the whole group....what a masterpiece!

    In fact, if STS would consider adding/changing the Traps mastery to increase the chance of net retraction, I would happily give up some of my passives or other masteries for better mob roundup abilities.

    To be honest, the only thing about Razor that I like is the stun immunity. From an offensive standpoint, it barely does any damage, and it is an aggro machine.
    Last I knew traps were not stacking bleed like they should, has the devs fixed this? I have not tested trap stack since the start of this season.
    http://www.spacetimestudios.com/show...highlight=Trap
    Here is a link
    Avy
    12-2012

  10. The Following User Says Thank You to Avaree For This Useful Post:


  11. #1229
    Senior Member GoodSyntax's Avatar
    Join Date
    Aug 2011
    Posts
    2,835
    Thanks Thanks Given 
    1,519
    Thanks Thanks Received 
    2,690
    Thanked in
    784 Posts

    Default

    Quote Originally Posted by Avaree View Post
    Last I knew traps were not stacking bleed like they should, has the devs fixed this? I have not tested trap stack since the start of this season.
    http://www.spacetimestudios.com/show...highlight=Trap
    Here is a link
    Wait, so the multiple bleeds are from pet/weapons and NOT stacking from multiple traps. That's not cool.

    As disappointed as I am, it doesn't change the usefulness of traps...in particular the pull. I just thought the bleed stack was from having 2/3/4 traps, I didn't realize it was from a second and third proc source (pet and weapon).

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  12. The Following User Says Thank You to GoodSyntax For This Useful Post:


  13. #1230
    Senior Member Avaree's Avatar
    Join Date
    Feb 2013
    Posts
    4,466
    Thanks Thanks Given 
    5,162
    Thanks Thanks Received 
    2,963
    Thanked in
    1,353 Posts

    Default

    Pet bleed, plus trap bleed does work, but, two traps wont.

    I love the traps, but with beetles in underhul, and (when running random) not many players understand the usefulness of neks aa , I switched to razor using sns w/ whims aa.
    Last edited by Avaree; 10-02-2016 at 09:28 PM.
    Avy
    12-2012

  14. #1231
    Senior Member Terminhater's Avatar
    Join Date
    Nov 2014
    Posts
    548
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    229
    Thanked in
    138 Posts

    Default

    My reasoning was to prepare ahead. The impression I get regarding the new expansion is that it's going to be deadly the deeper you go. Traps are pretty awesome when they pull but I believe that surviving the onslaught using razors dodge and nullifying stun and snare effects is a far better option. Swift pulls and then also upon contact freezes a particular mob, there's also as you know Bros Whim and that dodo bird Fritters. You might get annihilated using Fritters in mausoleum elites tho, with its weak stats and small AoE.

    Timing Nekro AA along with Razor could be a stun/snare free run, but I intend to use SnS AA in a PT mostly, with Nekro as backup.

    As always I look forward to your knowledge and feedback guys

    P.S I intend to join the light faction (defence/support) in the Arlorian Twilight expansion.
    Last edited by Terminhater; 10-02-2016 at 11:25 PM.
    You want mana? Here have a BANANA

  15. #1232
    Senior Member ilhanna's Avatar
    Join Date
    Jul 2014
    Location
    Dendarii Mountains
    Posts
    1,838
    Thanks Thanks Given 
    958
    Thanks Thanks Received 
    1,346
    Thanked in
    589 Posts

    Default

    Quote Originally Posted by Avaree View Post
    Pet bleed, plus trap bleed does work, but, two traps wont.

    I love the traps, but with beetles in underhul, and (when running random) not many players understand the usefulness of neks aa , I switched to razor using sns w/ whims aa.
    There is this update in March though.

    http://www.spacetimestudios.com/show...e-March-2-2016

    I can't verify it though because I have ditched trap for razor since Rengol and haven't taken it up back yet even after completing Glintstone set.

  16. #1233
    Senior Member Avaree's Avatar
    Join Date
    Feb 2013
    Posts
    4,466
    Thanks Thanks Given 
    5,162
    Thanks Thanks Received 
    2,963
    Thanked in
    1,353 Posts

    Default

    Quote Originally Posted by ilhanna View Post
    There is this update in March though.

    http://www.spacetimestudios.com/show...e-March-2-2016

    I can't verify it though because I have ditched trap for razor since Rengol and haven't taken it up back yet even after completing Glintstone set.
    Kaliza and I both checked this out on seperate occasions two days ago, traps dont appear to be stacking bleed damage.
    Avy
    12-2012

  17. #1234
    Senior Member ilhanna's Avatar
    Join Date
    Jul 2014
    Location
    Dendarii Mountains
    Posts
    1,838
    Thanks Thanks Given 
    958
    Thanks Thanks Received 
    1,346
    Thanked in
    589 Posts

    Default

    Quote Originally Posted by Avaree View Post
    Kaliza and I both checked this out on seperate occasions two days ago, traps dont appear to be stacking bleed damage.
    That's disappointing. :/ I guess I won't be using trap for a bit more then.

  18. #1235
    Senior Member Tatman's Avatar
    Join Date
    Jan 2015
    Posts
    899
    Thanks Thanks Given 
    288
    Thanks Thanks Received 
    502
    Thanked in
    236 Posts

    Default

    Only thing that "stacks" is some super small damage, practically insignificant. Traps were never fixed, sadly.

  19. #1236
    Senior Member GoodSyntax's Avatar
    Join Date
    Aug 2011
    Posts
    2,835
    Thanks Thanks Given 
    1,519
    Thanks Thanks Received 
    2,690
    Thanked in
    784 Posts

    Default

    I agree that the damage from bleed isn't huge on it's own (per tick), but my attraction to traps is that the bleed effect impacts unlimited targets, unlike Nox, which has a cap on the maximum number of affected targets.

    My original premise was that multiple traps, assuming of course stacking works as described, yields +/- 200 dmg per target per tick per trap. In densely populated maps, 200 dmg per tick per trap spread over 20+ mobs yields a tremendous amount of overall damage output. So, assuming stacking bleeds again, in conjunction with Nox DoT and Clock DoT the total damage output yield is impressive, when taken as a whole.

    I will ask for some clarity on this issue....hopefully, we can find out more before the update.

    AL: Kalizzaa
    Retired Officer of <Elite Runners>
    Elite Chronicles: Solo guides for elite maps - No longer maintained

  20. The Following User Says Thank You to GoodSyntax For This Useful Post:


  21. #1237
    Senior Member Terminhater's Avatar
    Join Date
    Nov 2014
    Posts
    548
    Thanks Thanks Given 
    96
    Thanks Thanks Received 
    229
    Thanked in
    138 Posts

    Default

    Hmm... Level 61 looks interedesting. Can't wait to loot that OP epic bow XD

    Looks like a mighty power curve on weps which also means mighty power curve on mobs and bosses too. Now where did I put all them ankhs

    I'll be needing arcane Godzilla pet to get me thru this expansion.

    GOJIRAAAAAAAA!
    Last edited by Terminhater; 10-05-2016 at 04:39 PM.
    You want mana? Here have a BANANA

  22. The Following User Says Thank You to Terminhater For This Useful Post:


  23. #1238
    Senior Member Ceuidear's Avatar
    Join Date
    May 2015
    Location
    On Highway to Hell
    Posts
    946
    Thanks Thanks Given 
    35
    Thanks Thanks Received 
    153
    Thanked in
    96 Posts

    Default

    Hi,
    The old recruitment thread has been closed n cant post anything over there so, please someone do let me know whether i can post my details in this thread.
    Thank You.

  24. #1239
    Senior Member Starkinea's Avatar
    Join Date
    Sep 2013
    Location
    Far far away
    Posts
    1,280
    Thanks Thanks Given 
    1,053
    Thanks Thanks Received 
    420
    Thanked in
    197 Posts

    Default

    Quote Originally Posted by Ceuidear View Post
    Hi,
    The old recruitment thread has been closed n cant post anything over there so, please someone do let me know whether i can post my details in this thread.
    Thank You.
    Hii you can post here or pm us in game, we can take you on recruitment run.


    Sent from my P023 using Tapatalk

  25. #1240
    Senior Member Starkinea's Avatar
    Join Date
    Sep 2013
    Location
    Far far away
    Posts
    1,280
    Thanks Thanks Given 
    1,053
    Thanks Thanks Received 
    420
    Thanked in
    197 Posts

    Default

    Some partying going on...

  26. The Following 2 Users Say Thank You to Starkinea For This Useful Post:


Similar Threads

  1. <Elite Runners> Recruitment Thread
    By KingMartin in forum AL Guilds
    Replies: 186
    Last Post: 11-11-2015, 03:30 PM
  2. <Elite Twinks> Official PVP Guild Thread
    By TwinkKiller in forum AL Guilds
    Replies: 199
    Last Post: 07-31-2014, 02:40 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •