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Thread: Replace SSS?

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    Default Replace SSS?

    sss is just terrible...

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    How about a suggestion for what to replace it with instead? .-.

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    Rally cry for rogues. Maybe its better on rogues because it sucks on warriors.

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    Quote Originally Posted by Ravager View Post
    Rally cry for rogues. Maybe its better on rogues because it sucks on warriors.
    Yeah, but it'd be op for rouges.

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    I dont think so. Youd have to give up one of your 4 skills which all have a god purpose at this point.

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    Quote Originally Posted by Ravager View Post
    I dont think so. Youd have to give up one of your 4 skills which all have a god purpose at this point.
    Not if you have 5 skills and switch.

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    Quote Originally Posted by Soundlesskill:1331628
    Quote Originally Posted by Ravager View Post
    I dont think so. Youd have to give up one of your 4 skills which all have a god purpose at this point.
    Not if you have 5 skills and switch.
    Yea i know but which one are you going to use as the actives? Usually all 4 of the rogue skills are useful in their own way already.

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    Quote Originally Posted by Ravager View Post
    Yea i know but which one are you going to use as the actives? Usually all 4 of the rogue skills are useful in their own way already.
    Nox, because nox is a killer vs curse anyways. Or piercer.

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    Quote Originally Posted by Soundlesskill View Post
    How about a suggestion for what to replace it with instead? .-.
    If only i had some imagination.

    Maybe a health boosting skill?
    increase in base health not like packs.

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    SSS is the only good AOE skill on a rogue. Just because you find it terrible doesn't mean others do too.

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    I would change it so that it affected all enemies in a 6m radius (uncap the maximum number of affected targets) and add a Damage-Over-Time or some kind of debuff component. As it stands currently, the damage (even fully upgraded) is weak and the upgrades aren't very good and definitely not worth the skill points.

    I would definitely consider dropping one of my other skills if SSS did the same damage as Nox on the 6m radius (especially if I can group up mobs on a populated map like Undim Fields or Lost Mages Mine for maximum effect), and it offered a stackable 10% armor debuff, or a -50% Hit debuff, or an enfeeble type of 0% Crit debuff for 10 seconds. To me, uncapping the number of targets and a debuff upgrade is enough to make this skill worthwhile and enough incentive to drop Pierce or Veil.

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    Increase impact damage and add DoT or Stun....done.
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    Quote Originally Posted by GoodSyntax:1334827
    I would change it so that it affected all enemies in a 6m radius (uncap the maximum number of affected targets) and add a Damage-Over-Time or some kind of debuff component. As it stands currently, the damage (even fully upgraded) is weak and the upgrades aren't very good and definitely not worth the skill points.

    I would definitely consider dropping one of my other skills if SSS did the same damage as Nox on the 6m radius (especially if I can group up mobs on a populated map like Undim Fields or Lost Mages Mine for maximum effect), and it offered a stackable 10% armor debuff, or a -50% Hit debuff, or an enfeeble type of 0% Crit debuff for 10 seconds. To me, uncapping the number of targets and a debuff upgrade is enough to make this skill worthwhile and enough incentive to drop Pierce or Veil.
    So youre requesting DOT and making it the same damage as nox?
    I think the point should be improving it so that it is good in its own way and not mimmicing another skill. Or replacing it.

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    I would prefer the debuff(s) more than the DoT though.

    Plus, an uncapped limit on affected targets would be a huge boon to the usage of the skill.

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    Senior Member Morholt's Avatar
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    Quote Originally Posted by GoodSyntax View Post
    Plus, an uncapped limit on affected targets would be a huge boon to the usage of the skill.
    Exactly what it needs. It has a HUGE graphic and only hits two targets?! Not just that, but it also does little damage & has a [relatively] long cool down.
    Let it hit as many targets as the graphic touches and it's fixed.

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    Quote Originally Posted by Defamed View Post
    SSS is the only good AOE skill on a rogue. Just because you find it terrible doesn't mean others do too.
    Noxious is the best AoE skill,

    playa rogue,

    mythic dagger autos do more dmg and aoe.

    2 targets isnt technically considered "AOE"

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    Quote Originally Posted by Postulate1 View Post
    Noxious is the best AoE skill,

    playa rogue,

    mythic dagger autos do more dmg and aoe.

    2 targets isnt technically considered "AOE"
    Have you ever actually used sss? Hmm, 2 targets ehh.. Look at the range it covers, try it in tomb kr hauntlet n see how many enemies it hits. Gg.

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    yeh accidently speced, hits like a common weapom.

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    Here, below is a screenshot of the Area of Effect. It covers more area than a charged nox. The reason why its dmg is low is, it affects all mobs in that range. So basically you're doing a lot of dmg to one enemy with aim/nox and here you're doing lower dmg but to a lot of enemies in one shot.
    Attached Images Attached Images  

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    Senior Member Aziiii's Avatar
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    sss is actualy a good skill in pve...the aoe effect is gr8,try it, it's not for pvp obs, so why change it ?????Name:  1.jpg
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    Last edited by Aziiii; 11-13-2013 at 11:28 AM.

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