Well I dont know if it's just coincidence or it's due to the recent changes with 1.5. But the player makeup of the game has changed dramatically. I'm sure this is also due to Android launching too. Numbers I just looked at are telling. I sorted games by level in join game page:

Players online: 1228
Maps started by under 45: 51 pages
Maps started by 45+ players: 3 pages

It appears either everyone has started new charaters or most of the old players have simply left. Either way, it's getting incredibly lonely at the top.

Devs please, please tell me you are looking at this and have some fantastic ideas to get the old school back?

It almost feels like the attention is now solely on building the multi-platform engine and the system itself rather than the game 'Pocket Legends'. I understand the real money for Spacetime is in licensing the technology, not from our paltry plat purchases. I just hope there is still interest inside STS to keep developing the 'Pocket Legends' game as well. The lack of any feedback on a new roadmap for over 4 months seems a little telling?