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Thread: Skills for Support PvE/PvP Sorcerer Build

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    Post Skills for Support PvE/PvP Sorcerer Build

    Having problems on what skills to put specially I'm near to reach the cap level (36).
    I just want to have an endgame build for my Sorcerer. My plan was to be a support either in PvE/PvP.

    Note: All stats were distributed under INT, my future EQs were focused on INT/STR or should i do INT/DEX of course more INT than the 2nd stat.

    As of now, I'm level 35 and I have these sets of skills with 1 point left:
    A: Fire(4)/Clock(3)/Ice(4)/Shield(4)/Light(3)
    P: Int(5)/Str(5)/Dmg(5)

    I'm planning to have these builds when i reached the cap level.
    OPTION 1:
    A: Fire(4)/Heal(2)/Ice(4)/Shield(4)
    P: Int(5)/Dex(5)/Dmg(5)/Str(5)

    OPTION 2:
    A: Fire(4)/Heal(2)/Ice(4)/Curse(5)
    P: Int(5)/Dex(5)/Dmg(5)/Str(5)

    OPTION 3:
    A: Fire(4)/Clock(3)/Ice(4)/Shield(4)
    P: Int(5)/Dex(5)/Dmg(5)/Str(5)

    Not sure with the Wind and Curse, plus I heard there's a bug or is it updated.. the Fireball skill misses!?

    I hope you can help me.. Actually I want to be a mob control player that also kills (nuker) and can solo dungeons.

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    Banned keikali's Avatar
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    Actives

    4/5 Fireball (No Scorch)
    4/5 Ice (No Arctic Shatter)
    4/5 Clock (No Time Bomb)
    3/5 Arcane Shield (No Knockback and No Invincibility)

    Passives

    5/5 Int
    5/5 Crit
    5/5 Dex
    4/5 Might

    Until they plan to buff Lifegiver, you're better off ditching it for now. This is coming from someone who has used it for a longggggg time. IMO (2) secs invincibility on Arcane Shield is not worth it. I've run plenty of endgame where the difference is negligible. Unless you're looking to PvP, don't get that upgrade.

    I use the above build for endgame elites and it gives me no issue. I can solo a majority of the end game elites including Shuyal.

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    Forum Adept kamikazees's Avatar
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    Quote Originally Posted by keikali View Post
    Actives
    IMO (2) secs invincibility on Arcane Shield is not worth it.
    I do have the 2 seconds of invunerability (I think it's hardened shield) and recommend it. I think it is worth it considering that the alternative is a passive point in dex or str.

    I try to use it right before I know I will get spiked. Like running into a huge mob to pull them. It is also a great tool for helping perfectly place Time Clock. Cast charged shield, run right into the middle of a huge mob, drop clock and get the heck out. It also allows you to get close enough to a boss to drop Clock, or retreat into a better position.

    My build is similar to kiekali's:

    4/5 Fireball (no scorch)
    4/5 Ice (no shatter)
    4/5 Time (no bomb)
    4/5 Shield (no knockback)

    5/5 Knowledge
    5/5 Damage
    5/5 Might
    4/5 Agility

    EDIT: I am considering dropping 3 points from agility and getting 3/5 Lightning (+dmg and crit upgrade) and swapping it for Time in boss fights.
    Last edited by kamikazees; 12-05-2013 at 12:10 PM.

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    Member Frekken's Avatar
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    Look I've found that if you want to have a full hybrid pve/pvp build you gotta give up some pasives
    I ran a comfortable build made of
    Light (full)
    Fire (useless nowadays) no dodge
    Clock(no explotion)
    Shield(no push back)
    Heal (mana add)

    So you can map it as you need anytime you choose to either farm a bit of go ganging

    You can try ice to kill some rogues tho
    My 2 cents
    Last edited by Frekken; 12-05-2013 at 03:41 PM.

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    Forum Adept Nesox's Avatar
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    Quote Originally Posted by kamikazees View Post

    My build is similar to kiekali's:

    4/5 Fireball (no scorch)
    4/5 Ice (no shatter)
    4/5 Time (no bomb)
    4/5 Shield (no knockback)

    5/5 Knowledge
    5/5 Damage
    5/5 Might
    4/5 Agility

    EDIT: I am considering dropping 3 points from agility and getting 3/5 Lightning (+dmg and crit upgrade) and swapping it for Time in boss fights.
    This is exactly how I run for pve. With the 3/5 light, 5/5 agility, and a little less passive damage. The ability to sub shield in when needed and run full offense most of the time works well.

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    These are my current skill sets:

    4/5 Fireball (no scorch)
    4/5 Frost (no shatter)
    3/5 Clock (no time bomb, no dodge and death)
    4/5 Shield (no knockback)
    3/5 Light (no discharge, no shock)

    5/5 Knowledge
    5/5 Might
    5/5 Damage
    2/5 Agility

    What do you think? and my equip sets will be in this thread.

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    Forum Adept Nesox's Avatar
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    Looks good.

    EDIT: I did read that wrong. I prefer to max agility before damage passive
    Last edited by Nesox; 12-07-2013 at 05:47 PM.

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    looks good? skills or equips?
    if that so, i wont do respec.. and i still short 2 plats to do respec
    no more free respec.. i hope this christmas AL gave us free plats again

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    Banned keikali's Avatar
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    I myself would rather prefer 5/5 Agilty then 5/5 Might. Yes Might gives you more HP, but Agility gives you some HP, some dmg, some crit and some dodge whereas Might is just strictly HP.

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    I saw this on drgrim thread.

    DO you think this build will rock Elite/PvE/Pvp?
    Im interested with Curse skill

    So here is the basics:
    Curse with all upgrades
    Shield with all upgrades except the push back
    Light with the 15% damage and 250% damage on crit upgrades
    Frost with the DOT and increased duration of freeze/DOT upgrades
    5/5 int
    5/5 str
    5/5 dex
    5/5 dam
    Optional: 3/5 damage and life with the mana upgrade (recommended)
    A pet that boosts health/dam reduction with good stat boosts on arcane but infrequent stuns (I liked hammerjaw, orion, ribbit, ripmaw, even shiloh)

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    Senior Member Newcomx's Avatar
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    My skills and stats build:

    5/5 Lightning
    5/5 Frost Bolt
    4/5 Shield (no displacement)
    3/5 Lifegiver (only mana upgrade)

    5/5 Durable
    5/5 Knowledge
    5/5 Critical
    3/5 Damage
    [Newcomx, Newcomy, & Newcomz]

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    @newcomx - is that your new build? or own/orig/best build for pvp? elite? pve? solo?
    no more fireball huh? why crit and durable? not agility and might..

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    active:

    fire 4/5 (no scorch)
    lightning 4/5 (no shock)
    clock (no explosive bomb thing)
    heal 2/5 (the usual)
    shield 4/5 (no knockback)

    passives:

    knowlege 5/5
    might 5/5
    agility 5/5
    critical 2/5

    *switch clock for shield when entering pvp

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    My own meaning and usefulness of some sorc skills that i used. PvE only, didnt have the chance to try my current build on PvP.

    Frost - good for wt4 mobs and elite mobs as they get frozen, better chance of survivability as they cant move but less area of effect than fireball.

    Fireball - opening shot on wt4 and somenother dungeons as it stuns almosy the whole pack of mobs, but recently fireball got nerf??? Not sure but fb misses, didnt experienced this yet but some did.

    Lightning - #1 dmg dealer of sorc, great skill for boss fights, but dont know how much CRIT should a mage have to obtain the additional 250% dmg & the raining lightning bolt skill.

    Clock - mob stopper, for me i use this to run/escape or if my frost/fire skill is still finishing its cooldown time, i put down a clock just to deal extra damage while waiting for my main skills.

    Shield - life saver, good for those who focused on int/str equips.. As of now.. I have almost 2k shield life before mob lessen my HP.. Plus 2sec invulnerability yey.

    Heal - didnt have this now, but i will get it for sure after i finalized my new build.. Ill take mana regen only as almost all my partymates is lazy to buy use mana pots in pve mode phew. must in pvp

    Curse - im looking into this build! A good way to support your party, imagine.. Full pack of mobs then all party members were doing more dmg than their usual is a really big help. But im not sure if im right about this.. Is it effective on PvE elite?

    Passives: knowledge/agility/crit/might

    How was it? Dont get me wrong.. Thats just my own understanding. I hope you can share yours, so we can create a new great build for our sorc class.
    Last edited by S3adra; 12-09-2013 at 10:06 PM.

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    Senior Member Newcomx's Avatar
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    Quote Originally Posted by S3adra View Post
    @newcomx - is that your new build? or own/orig/best build for pvp? elite? pve? solo?
    no more fireball huh? why crit and durable? not agility and might..
    My skill set for pve, especially for fighting boss, that why i'm looking for crit
    [Newcomx, Newcomy, & Newcomz]

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    im thinking to havea crit type sorc.
    i think i might still have my fireball skill for stun.
    didnt experienced the misses yet.

    fireball
    frost
    light
    shield / lifegiver

    knowledge 5/5
    might 2/5
    agility 5/5
    critical 5/5

    so instead of int/str equips.. id rather go with int/dex for extra crit? does dex add crit?
    Last edited by S3adra; 12-11-2013 at 02:49 AM.

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