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Thread: 18-20 Bear guide vs other classes

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    Default 18-20 Bear guide vs other classes

    Howdy!

    Just a lil guide on how to handle classes with THE 18-20 behr enjoy:


    Vs rhino- When versing a rhino, as soon as they charge; you stomp/sms, then once you see that heal spell come out, you hs the rhinow. This will disable then from hitting any combo on uuu and also from dealing damage. The most amazing part about this; rhinos healing spell has the same cooldown time as hs, so that garantees dat perf timing.

    Vs foxxy's- ALL you gotta do, is when they first beckon you; you stomp/hs them, then repeat. Try not to get close! Then they dead, gf.

    Vs chicks (mages)- when versing a mage, the most important thing is knowing how to escape frostbite. All you got to do is right when they frost; you stomp. Also never stomp them if you not frozen; just slashemup.

    Vs bear- secret (coming out late 2014)

    Thumbs up plz. And comment!

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    Pretty nice, but also note that Guardian disables any kind of stun/freeze/root the same way Avian does on birds, so when you're vsing a rhino that technique will only work if the opponent does not have guardian/has guardian on cd. Vs. foxes it's not always the best idea to stomp/HS because that is basically a stalemate because you cannot hit the opponent since he/she is out of range and he/she cannot hit you. You rely mostly on auto damage which is not a bad thing, but is not good because you would be wasting 2 skills just so you can counter 1 skill. Vs. mages I like how you put stomping to escape freezes, but since you cannot do any damage as they most likely would be a kite mage besides auto damage, getting up close to slash them is almost impossible. The time it takes to walk to your opponent from 12m < the time it takes for freeze to cd.

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    Quote Originally Posted by Swaggron View Post
    Pretty nice, but also note that Guardian disables any kind of stun/freeze/root the same way Avian does on birds, so when you're vsing a rhino that technique will only work if the opponent does not have guardian/has guardian on cd. Vs. foxes it's not always the best idea to stomp/HS because that is basically a stalemate because you cannot hit the opponent since he/she is out of range and he/she cannot hit you. You rely mostly on auto damage which is not a bad thing, but is not good because you would be wasting 2 skills just so you can counter 1 skill. Vs. mages I like how you put stomping to escape freezes, but since you cannot do any damage as they most likely would be a kite mage besides auto damage, getting up close to slash them is almost impossible. The time it takes to walk to your opponent from 12m < the time it takes for freeze to cd.
    Gaurdian is a skill that has much longer cooldown than any bear attack skill does. and also for foxes, if you stomp and h/s them, it will massively destroy them because of the hs effect. however you are right swaggron, not all mages kite. Nice guide though!

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    Quote Originally Posted by zaorago View Post
    Vs bear- secret (coming out late 2014)
    ooooo im excited

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    Vs bear, basically, you can choose, i tend to do stomp, cripple, sms, this will stun, and they tend to miss hs, then u go while they hsed and hs em, gg. Or you can xbow em which tends to make em rage

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