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    Senior Member Desperoto's Avatar
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    Default Dwarf class

    I see a lot threads suggesting a new class, without even saying what class. So i was thinking; What about a dwarf class???

    Main info
    The dwarf class is smiliar to the warrior class, but a few differents:
    -Its not a tank (Less Hp, a bit more armor as the mage class (Or it will be op: A good armoured high hp dwarf with very good DPS)
    -It haves DPS skills
    -Partybuffs
    -More mana

    His main stat is STR, and his Primary stat is Int
    He can wear a hammer and small swords/axes, not as big as the warrior's ones.

    Stats
    Let's say in season 6 there will be a myth Axe for him. He wears myth set, the axe and Legendary accesoires. Not full super gems, just the normal ones. He uses Malison

    Hitpoints: 4500-5000
    Critical chance: 10-20%
    Damage: around 400-450
    Dodge: 10-20%
    Mana: 2000-2500
    Armor: 1250-1400
    DPS: 500-600
    If u can see it's very balanced, but the Dps is high for someone with a lot HP

    Skills, Im thinking about this, I will update it

    The Scream of Bravery- Party Buff- Increases damage by 10% for 10 seconds for allies in range (Doesn't stack with the same buff from other dwarfs)
    He raises his weapon in the air and screams
    Upgrades:
    -+15% crit for 3 seconds
    -+50 mana regen for 5 seconds
    -Buffs stay active for 2 seconds longer
    -Increases the range of effected area by 5
    -Removes all debuffs on allies (Except stun or terrifying)
    Cooldown 15 seconds

    Ground smash- Aoe attack skill - 3 meters range - The dwarf smashes 3 times in the ground with an hammer.
    Enemies will get stunned for 1 second and receive damage 3 times (100-200 each, more on a crit)
    Upgrades:
    -Enemy stays stunned for 1 more second
    -Range increased by 2
    -Decreases enemy's hit chance by 20%
    -Decreases enemy's speed by 20%
    -(Suggest)
    Cooldown 10 seconds

    Warhammer- The dwarf attacks with a big hammer (Not as big as the entombed!) Deals 800-1000 damage, depends on enemies armor.
    Upgrades
    -Decreases cooldown by 1
    -Increases impacted damage by 15%
    -Increases critical chance by 10% for 3 seconds
    -Chance to decrease enemies hit chance by 15%
    -(Suggest)
    Cooldown 5 seconds
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    Last edited by Desperoto; 01-12-2014 at 10:07 AM.
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