Quote Originally Posted by Multibird View Post
What about BSM II? Part two, like teo said, just add 5 more reusable levels with new drops. That can give us 81 level cap. These drops don't have to be different, they can have better stats from previous cap, and the designs doesn't has to be different. You can also add more and longer quests with maybe new ctf maps 10 vs 10? With this new cap, maybe pvp balance could also be fixed.
I have to refer you back to the "why don't you hire more people" portion of my original post. We already have the team (again, we're a small shop with only so many people to do stuff) tied up working on stuff that will get us the biggest bang for our buck. Recycling an existing set of zones and content is a good idea, but it won't just happen. I'm not saying it won't ever happen, but that's why we haven't done it up to this point.