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    Senior Member Crashy's Avatar
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    Default Why we didn't make a new expansion for Pocket Legends in 2013

    Hope they're working on it and reply back soon.

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    Come out with a version for kindle fire with all ur games not just PL and i would be happy i been wantimg to try ur other games but i cant get them on kimdle fire

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    Quote Originally Posted by Bryan Veal View Post
    Come out with a version for kindle fire with all ur games not just PL and i would be happy i been wantimg to try ur other games but i cant get them on kimdle fire
    You can't play AL, or SL and DL on your kindle fire?!?!
    AL: Jiig PL: Jig 80
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    Quote Originally Posted by Bryan Veal View Post
    Come out with a version for kindle fire with all ur games not just PL and i would be happy i been wantimg to try ur other games but i cant get them on kimdle fire
    I play AL often, PL n BD n BC almost never on my fire. The apps aren't in the Appstore. You need to download the APKs.

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    Quote Originally Posted by Bryan Veal View Post
    Come out with a version for kindle fire with all ur games not just PL and i would be happy i been wantimg to try ur other games but i cant get them on kimdle fire
    Lol @ this kid....

    You are now crying on that website, where all kindle users download their STG games.
    BTW who even buys kindle fires? No Play store? Laggy? Bad screen?

    Best tablets ATM are googles nexus tablets, and Samsung note tablets. In windows world best tablets are surface pro 2 and Nokia Lumia 2520.

    Kindle fire is near DENVER and DIEL. Basically crap

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    I dont think getting a new cap will solve much...

    If the lvl cap is raised, many people will just buy elixers and get to 81, do a few quests, and they are back to how they were during 76cap...(asking for another cap)

    If we get the 81 cap, and on that cap, no elixers are allowed, people will still get to lvl81 in a few days...

    I suggest we have a few Minigames (Credits to Snowfu for thinking of that)
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    .

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    I think people stopped playing is because of the lack of new content. Everything is being reused, and the new characters were a disappointment as you can tell, the more popular classes are still the Mage and Archer.
    I just wish STS would do something about the elixirs, like for the 7000 gold 1.5x combo for 5mins. I wish you can buy more and extend the time.. Who likes repurchasing something every 5 mins when the game is in SUPER HI-PACED mode. I also wish we would stop getting 1.25x experience 24hr elixirs for of 76's.
    How about coming out with more SETS, like for the Mage, make a L75/76 Fire/Ice/Lightning set. OR even relic set, where it's very hard to obtain it (special dungeon where we farm Relic money to trade/purchase special relics for your character.)
    -I hope to see improvements in the near future!

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    Quote Originally Posted by GreenTing View Post
    I think people stopped playing is because of the lack of new content. Everything is being reused, and the new characters were a disappointment as you can tell, the more popular classes are still the Mage and Archer.
    I just wish STS would do something about the elixirs, like for the 7000 gold 1.5x combo for 5mins. I wish you can buy more and extend the time.. Who likes repurchasing something every 5 mins when the game is in SUPER HI-PACED mode. I also wish we would stop getting 1.25x experience 24hr elixirs for of 76's.
    How about coming out with more SETS, like for the Mage, make a L75/76 Fire/Ice/Lightning set. OR even relic set, where it's very hard to obtain it (special dungeon where we farm Relic money to trade/purchase special relics for your character.)
    -I hope to see improvements in the near future!
    Yeah mages, as in Pallys, and BEars and dex bears, and some dex birds, in dat order
    AL: Jiig PL: Jig 80
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    Maybe there could be a idea thread or contest that a certain team of developers could check and all the players who wanted could give explanation and detail about the next update to help out? Although that doesnt quite help financially...
    Leiekueboz~~Level INFINITY Mage
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    Theomigudness<Smile>

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    How about at least add new gear for us to farm...dagger....xbow...dual swords..a spear maybe? With tons of damage...idk give us something

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    Quote Originally Posted by Rushorgtfo View Post
    How about at least add new gear for us to farm...dagger....xbow...dual swords..a spear maybe? With tons of damage...idk give us something
    That would be fine, new int set would be great -_-
    AL: Jiig PL: Jig 80
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    Quote Originally Posted by Jig:1447345
    Quote Originally Posted by Rushorgtfo View Post
    How about at least add new gear for us to farm...dagger....xbow...dual swords..a spear maybe? With tons of damage...idk give us something
    That would be fine, new int set would be great -_-
    A savage jigsaw.

    All for One, and One for All!
    The Brightest of Flames..cast the Darkest of Shadows..
    One who knows nothing cannot understand anything..

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    Quote Originally Posted by Shadowstar View Post
    A savage jigsaw.
    I savaged your mum

    AL: Jiig PL: Jig 80
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    Worst thing I could be, is the same as everyone

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    Quote Originally Posted by Jig:1447601
    Quote Originally Posted by Shadowstar View Post
    A savage jigsaw.
    I savaged your mum

    Wonder how a savage jigsaw would look like
    Or chainsaw

    All for One, and One for All!
    The Brightest of Flames..cast the Darkest of Shadows..
    One who knows nothing cannot understand anything..

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    Lololo

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    Sadly, it looks like PL has met the end of its path . BUT that DOES NOT mean we should give up on STS! I know this may be a bit tough on some of you....but if a family member of yours passed ( again, i apologize ) then should you spend the rest of your life crying for them? No. Do something for them! Make them proud! One way too do this is give Pocket Legends' siblings a chance ( AL, SL, DL, and many more too come ). Think about it. Heck, maybe if we, as a community continue to grow, and get more people into AL, maybe they will give PL a chance? You never know. I'm not saying to give up on PL completely, but too give STS' new games a try. Thank you sam, this post really did change my view at STS.
    ~Skull.
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    READ ME TO RE-SPARK POCKET LEGENDS!
    Click Me! Or Click Me! Or Click Both!

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    Quote Originally Posted by SkullCrusher View Post
    Sadly, it looks like PL has met the end of its path . BUT that DOES NOT mean we should give up on STS! I know this may be a bit tough on some of you....but if a family member of yours passed ( again, i apologize ) then should you spend the rest of your life crying for them? No. Do something for them! Make them proud! One way too do this is give Pocket Legends' siblings a chance ( AL, SL, DL, and many more too come ). Think about it. Heck, maybe if we, as a community continue to grow, and get more people into AL, maybe they will give PL a chance? You never know. I'm not saying to give up on PL completely, but too give STS' new games a try. Thank you sam, this post really did change my view at STS.
    ~Skull.
    Then just wait for that game to die when sts makes a new one

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    Be positive guys! I sometimes cry about Pl not getting updates at night but I shall always keep in touch with the game. But crying also make me relieved


    Sent from my iPhone using Tapatalk

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    Quote Originally Posted by Samhayne View Post
    Hey gang,

    So, we've been having a bit of discussion about Pocket Legends in this thread: What if they could sell Pocket Legends?. The idea is, if Spacetime won't create a new expansion or serious, large scale development of Pocket Legends, could they sell the game and someone else would? The short answer to that question is no. Check out that thread if you're interested.

    I wanted to give some background as to why in 2013 we didn't put out an expansion to Pocket Legends.

    Preface: We Care
    First, I want to preface this that everyone at Spacetime cares a lot about all of our games. This comes top down from our CEO Gary Gattis, who, for those who might not know, is JustG on these forums. Some good background about his sentiments can be found at: http://www.spacetimestudios.com/show...=1#post1293272



    I care a lot too. Check my forum registration date: Feb 2010. I've been here since the start of Pocket Legends and I care a lot about it and Spacetime too. That's why I'm taking time out of my busy Sunday looking after my 2 and 3 year old kids (my wife works on weekends) to write this.

    About Spacetime:
    Spacetime is a small company. We're apx 35 people (that's all told, everyone: Customer Support, HR, QA, Design, Art, Tech, Operations, Production). We're not fat cat executives sitting in ivory towers. Far from it. We're middle class dudes and gals trying to follow our zen and make games we love. If you want to learn more about Spacetime's history check out this video done by local TV station KLRU about Spacetime http://www.youtube.com/watch?v=vePaOAey2AA



    For perspective, that video was done just a bit before Arcane Legends launched, so the "coming soon" game referenced at the end is AL.

    Rewind to Winter 2012
    If we roll back to Q4 (Oct,Nov,Dec) of 2012. We put together the "Rediscover Alterra" plan to re-energize Pocket Legends. 2 new classes (Fox and Rhino) and did a big PR push to try and get new users. http://www.spacetimestudios.com/show...rfest-and-More



    Unfortunately, it didn't work. We saw pretty small pickup from a lot of work. Why? Well, I chalk it up to PL being dated and probably the time of year. People get really excited about new things, you know? Despite how much shine we put on Pocket Legends, it isn't new anymore. Over the past 4 years we've tried a lot to grow Pocket Legends: TV commercial, hardware promotions (remember the Xperia Play?), PR outreach, expansions, features and lots more. We have a pretty good sense of what Pocket Legends will do. It is a testament to the game that after all this time it has a vibrant community with thousands of people playing daily still.

    Ok, back to winter of 2012. At the same time that we were trying to re-energize Pocket Legends, we launched Arcane Legends. Arcane is the spiritual successor to Pocket Legends. When we considered trying to re-vamp Pocket (new graphics engine, fix balance issues, etc.) you just realize that it's easier to build a whole new game rather than change up an existing game. That's basically what we did (along with everything we learned from Star Legends and Dark Legends).

    2013
    Arcane Legends was a huge hit and remains our biggest game yet. Over the course of 2013 it made the most sense to feed that beast. We have aggressively developed Arcane to maintain it's momentum. It is a testament to Arcane that it has received critical acclaim (Best Mobile MMO Awards for 2012) and continues (Best Mobile MMO Award for 2013). I know that some Pocket Legends fans might get tired of hearing about Arcane Legends, but it's the truth.

    Servicing your Fans
    In the earlier thread forum poster Oldcoot wrote:



    To that point, we are servicing the majority of our fans, because that majority are playing Arcane (and to a lesser extent our newer Battle Games). On any given day there are 100,000's of players playing Arcane and the Battle Games (compared to thousands playing Pocket).

    We do continue to support Pocket Legends. Check out DocDoBig's Timeline: http://www.spacetimestudios.com/show...-PL-s-Timeline Sure, it isn't the expansion some of you want, but we're not doing "nothing."

    Running a Business
    As I'm sure Oldcoot can attest, running a business is not easy. For anyone who's evaluated a Profit/Loss statement or been involved in the running of an actual business with employees, overhead, facility, insurance, taxes, payroll, etc. I'm sure you can agree. If we don't run Spacetime well, then yeah, we could go the way of many other companies that can't continue making a go of it and fold up shop. That means we need to make some hard decisions.

    The cost of a full on 5 level expansion, 5 new zones, 5 new bosses, new minions, all new items, new class skills, etc. Pocket Legends expansion is the same (if not more because we haven't done one in a while) as an Arcane Legends expansion. Now, if you can do something for 100 people (just making up numbers for the sake of discussion) or do something for that costs the same for 10,000 people, which do you think will pay back better? The 10,000 audience option. That, in a nutshell, is why we haven't done an expansion for Pocket Legends (or that sort of expansion for Star Legends or Dark Legends, even though we did expand those two games level caps in 2013).

    Why don't you just hire more people?
    Another argument I hear is, well just hire more people to make stuff for Pocket (or Star or Dark). This goes back to running a smart business. You have to make the tough choices that keep your business running. You can't play loose and free with other people's livelyhood and drive your business into the red and force you to close up shop. The short answer is that it won't pay back. Again, we know how these games perform. We have run them for years. As free to play games, the vast majority of our players download the game for free to their device, have some fun with it and never spend anything. It's just how they work out. We really appreciate those who value the games enough that do go on to make a purchase and support us.

    If we were to hire more people just to make a Pocket Legends expansion and then have the $$ made from that expansion not pay back enough to allow us to keep those people, should we do it? No. Simple enough.

    What we can do
    2014 is an exciting time. We have the next thing cooking for Arcane and the Battle games. We have a good line up of events for all games coming (if Double XP or the like isn't your thing, ok fine, but for some people it is a lot of fun, so please don't rain on their parade). Yes, we will also continue to develop new games. For those who hate on us making new games - come on, don't you like new games? We know now that making a great new game is the best way for us to "raise the water" of our company. Honestly, if we hadn't made Arcane Legends, Spacetime very likely wouldn't be around (at least in its current incarnation). We want Spacetime to grow. Exciting new games is the way to do that.

    For Pocket Legends specifically, JustG wants us to do more so we'll find a way. That won't be a full on expansion, but we can take swings as we have done before: http://www.spacetimestudios.com/show...t-Nerf-of-2013

    Thanks
    Thanks. Seriously. If you care enough about Pocket Legends to have read all of the above, then I want to hear from you. This ended up a bit longer than what I had in mind. If yer a hater that is just gonna hate because I haven't committed to a level cap raise and expansion well /sigh, ok. But if you have some constructive input about Pocket Legends, then please reply.
    In the first place I want to thank you, this was really clarifying. Well im a very loyal player of PL (From 2011 and 5 capped). I really understand what you mean, your company is most important. So you tried to invest in PL to make it hot again. What you did is that you added 2 classes. This investment failed and youre giving PL the fault of this. Well think again. I think most people agree with me, when i say Rhino and Fox sucks. Those classes didnt really add up to the game. They arent as cool as Mage, Bird or Bear. After this you say that you tried to make PL hot again, but you just tried 1 thing... Maybe a new cap wouldnt be as smart to add, because it wouldnt attract new players. But im sure youre smart enough to make up something. You say you love PL, then howcome you tried one thing and then neglect it?!

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    Hey Tauafe,

    The new classes are not the only thing we've ever done with Pocket Legends. Far from it. We've taken the game from what, 25 levels at the start of it to 76, lots of contests, events PR pushes and more. We have a pretty darn good idea about what the game will do.

    We know you guys want stuff for your favorite game - everyone does. We will keep trying to do right by as many of our customers that we can.

    My apologies for not being more active to replies in this thread - we're pretty slammin' here at Spacetime with the AL expansion and next client for Battle Command!
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